/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /* * This code is based on Broken Sword 2.5 engine * * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer * * Licensed under GNU GPL v2 * */ #ifndef SWORD25_VECTORIMAGE_H #define SWORD25_VECTORIMAGE_H // ----------------------------------------------------------------------------- // Includes // ----------------------------------------------------------------------------- #include "sword25/kernel/common.h" #include "sword25/gfx/image/image.h" #include "sword25/math/rect.h" #include #include "agg_path_storage.h" #include "agg_color_rgba.h" class BS_VectorImage; /** @brief Pfadinformationen zu BS_VectorImageElement Objekten Jedes BS_VectorImageElement besteht aus Kantenzügen, oder auch Pfaden. Jeder dieser Pfad hat Eigenschaften, die in Objekten diesen Typs gespeichert werden. */ class BS_VectorPathInfo { public: BS_VectorPathInfo(unsigned int ID, unsigned int LineStyle, unsigned int FillStyle0, unsigned int FillStyle1) : m_ID(ID), m_LineStyle(LineStyle), m_FillStyle0(FillStyle0), m_FillStyle1(FillStyle1) {}; unsigned int GetID() const { return m_ID; } unsigned int GetLineStyle() const { return m_LineStyle; } unsigned int GetFillStyle0() const { return m_FillStyle0; } unsigned int GetFillStyle1() const { return m_FillStyle1; } private: unsigned int m_ID; unsigned int m_LineStyle; unsigned int m_FillStyle0; unsigned int m_FillStyle1; }; /** @brief Ein Element eines Vektorbild. Ein BS_VectorImage besteht aus diesen Elementen, die jeweils einen Teil der Graphik definieren. Werden alle Elemente eines Vektorbildes übereinandergelegt, ergibt sich das komplette Bild. */ class BS_VectorImageElement { friend BS_VectorImage; public: const agg::path_storage & GetPaths() const { return m_Paths; } unsigned int GetPathCount() const { return m_PathInfos.size(); } const BS_VectorPathInfo & GetPathInfo(unsigned int PathNr) const { BS_ASSERT(PathNr < GetPathCount()); return m_PathInfos[PathNr]; } double GetLineStyleWidth(unsigned int LineStyle) const { BS_ASSERT(LineStyle < m_LineStyles.size()); return m_LineStyles[LineStyle].Width; } unsigned int GetLineStyleCount() const { return m_LineStyles.size(); } const agg::rgba8 & GetLineStyleColor(unsigned int LineStyle) const { BS_ASSERT(LineStyle < m_LineStyles.size()); return m_LineStyles[LineStyle].Color; } unsigned int GetFillStyleCount() const { return m_FillStyles.size(); } const agg::rgba8 & GetFillStyleColor(unsigned int FillStyle) const { BS_ASSERT(FillStyle < m_FillStyles.size()); return m_FillStyles[FillStyle]; } const BS_Rect & GetBoundingBox() const { return m_BoundingBox; } private: struct LineStyleType { LineStyleType(double Width_, const agg::rgba8 & Color_) : Width(Width_), Color(Color_) {}; double Width; agg::rgba8 Color; }; agg::path_storage m_Paths; std::vector m_PathInfos; std::vector m_LineStyles; std::vector m_FillStyles; BS_Rect m_BoundingBox; }; /** @brief Eine Vektorgraphik Objekte dieser Klasse enthalten die Informationen eines SWF-Shapes. */ class BS_VectorImage : public BS_Image { public: BS_VectorImage(const unsigned char * pFileData, unsigned int FileSize, bool & Success); unsigned int GetElementCount() const { return m_Elements.size(); } const BS_VectorImageElement & GetElement(unsigned int ElementNr) const { BS_ASSERT(ElementNr < m_Elements.size()); return m_Elements[ElementNr]; } const BS_Rect & GetBoundingBox() const { return m_BoundingBox; } // // Die abstrakten Methoden von BS_Image // virtual int GetWidth() const { return m_BoundingBox.GetWidth(); } virtual int GetHeight() const { return m_BoundingBox.GetHeight(); } virtual BS_GraphicEngine::COLOR_FORMATS GetColorFormat() const { return BS_GraphicEngine::CF_ARGB32; } virtual bool Fill(const BS_Rect* pFillRect = 0, unsigned int Color = BS_RGB(0, 0, 0)); virtual unsigned int GetPixel(int X, int Y); virtual bool IsBlitSource() const { return true; } virtual bool IsBlitTarget() const { return false; } virtual bool IsScalingAllowed() const { return true; } virtual bool IsFillingAllowed() const { return false; } virtual bool IsAlphaAllowed() const { return true; } virtual bool IsColorModulationAllowed() const { return true; } virtual bool IsSetContentAllowed() const { return false; } virtual bool SetContent(const std::vector & Pixeldata, unsigned int Offset, unsigned int Stride); virtual bool Blit(int PosX = 0, int PosY = 0, int Flipping = FLIP_NONE, BS_Rect* pPartRect = NULL, unsigned int Color = BS_ARGB(255, 255, 255, 255), int Width = -1, int Height = -1); class SWFBitStream; private: bool ParseDefineShape(unsigned int ShapeType, SWFBitStream & bs); bool ParseStyles(unsigned int ShapeType, SWFBitStream & bs, unsigned int & NumFillBits, unsigned int & NumLineBits); std::vector m_Elements; BS_Rect m_BoundingBox; }; #endif