/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /* * This code is based on Broken Sword 2.5 engine * * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer * * Licensed under GNU GPL v2 * */ // ----------------------------------------------------------------------------- // INCLUDES // ----------------------------------------------------------------------------- #include "sword25/util/glsprites/glsprites.h" #include "sword25/package/packagemanager.h" #include "sword25/gfx/image/imageloader.h" #include "sword25/gfx/opengl/openglgfx.h" #include "sword25/gfx/opengl/glimage.h" namespace Sword25 { #define BS_LOG_PREFIX "GLIMAGE" // ----------------------------------------------------------------------------- // CONSTRUCTION / DESTRUCTION // ----------------------------------------------------------------------------- BS_GLImage::BS_GLImage(const std::string & Filename, bool & Result) : m_Sprite(0), m_Width(0), m_Height(0) { Result = false; BS_PackageManager * pPackage = static_cast(BS_Kernel::GetInstance()->GetService("package")); BS_ASSERT(pPackage); // Datei laden char* pFileData; unsigned int FileSize; if (!(pFileData = (char*) pPackage->GetFile(Filename, &FileSize))) { BS_LOG_ERRORLN("File \"%s\" could not be loaded.", Filename.c_str()); return; } // Bildeigenschaften bestimmen BS_GraphicEngine::COLOR_FORMATS ColorFormat; int Pitch; if (!BS_ImageLoader::ExtractImageProperties(pFileData, FileSize, ColorFormat, m_Width, m_Height)) { BS_LOG_ERRORLN("Could not read image properties."); return; } // Das Bild dekomprimieren char * pUncompressedData; if (!BS_ImageLoader::LoadImage(pFileData, FileSize, BS_GraphicEngine::CF_ABGR32, pUncompressedData, m_Width, m_Height, Pitch)) { BS_LOG_ERRORLN("Could not decode image."); return; } // Dateidaten freigeben delete[] pFileData; // GLS-Sprite mit den Bilddaten erstellen GLS_Result GLSResult = GLS_NewSprite(m_Width, m_Height, (ColorFormat == BS_GraphicEngine::CF_ARGB32) ? GLS_True : GLS_False, pUncompressedData, &m_Sprite); if (Result != GLS_OK) { BS_LOG_ERRORLN("Could not create GLS_Sprite. Reason: %s", GLS_ResultString(GLSResult)); return; } // Bilddaten freigeben delete[] pUncompressedData; Result = true; return; } // ----------------------------------------------------------------------------- BS_GLImage::BS_GLImage(unsigned int Width, unsigned int Height, bool & Result) : m_Sprite(0), m_Width(Width), m_Height(Height) { Result = false; // GLS-Sprite mit den Bilddaten erstellen GLS_Result GLSResult = GLS_NewSprite(m_Width, m_Height, GLS_True, 0, &m_Sprite); if (GLSResult != GLS_OK) { BS_LOG_ERRORLN("Could not create GLS_Sprite. Reason: %s", GLS_ResultString(GLSResult)); return; } Result = true; return; } // ----------------------------------------------------------------------------- BS_GLImage::~BS_GLImage() { if (m_Sprite) GLS_DeleteSprite(m_Sprite); } // ----------------------------------------------------------------------------- bool BS_GLImage::Fill(const BS_Rect* pFillRect, unsigned int Color) { BS_LOG_ERRORLN("Fill() is not supported."); return false; } // ----------------------------------------------------------------------------- bool BS_GLImage::SetContent(const std::vector & Pixeldata, unsigned int Offset, unsigned int Stride) { // Überprüfen, ob PixelData ausreichend viele Pixel enthält um ein Bild der Größe Width * Height zu erzeugen if (Pixeldata.size() < static_cast(m_Width * m_Height * 4)) { BS_LOG_ERRORLN("PixelData vector is too small to define a 32 bit %dx%d image.", m_Width, m_Height); return false; } // GLS-Sprite mit den Bilddaten füllen GLS_Result GLSResult = GLS_SetSpriteData(m_Sprite, m_Width, m_Height, &Pixeldata[Offset], Stride / 4); if (GLSResult != GLS_OK) { BS_LOG_ERRORLN("CGLS_SetSpriteData() failed. Reason: %s", GLS_ResultString(GLSResult)); return false; } return true; } // ----------------------------------------------------------------------------- unsigned int BS_GLImage::GetPixel(int X, int Y) { BS_LOG_ERRORLN("GetPixel() is not supported. Returning black."); return 0; } // ----------------------------------------------------------------------------- bool BS_GLImage::Blit(int PosX, int PosY, int Flipping, BS_Rect* pPartRect, unsigned int Color, int Width, int Height) { // BS_Rect nach GLS_Rect konvertieren GLS_Rect SubImage; if (pPartRect) { SubImage.x1 = pPartRect->left; SubImage.y1 = pPartRect->top; SubImage.x2 = pPartRect->right; SubImage.y2 = pPartRect->bottom; } // Farbe nach GLS_Color konvertieren GLS_Color GLSColor; GLSColor.a = Color >> 24; GLSColor.r = (Color >> 16) & 0xff; GLSColor.g = (Color >> 8) & 0xff; GLSColor.b = Color & 0xff; // Skalierungen berechnen GLS_Float ScaleX, ScaleY; if (Width == -1) Width = m_Width; ScaleX = (GLS_Float) Width / (GLS_Float) m_Width; if (Height == -1) Height = m_Height; ScaleY = (GLS_Float) Height / (GLS_Float) m_Height; // Rendern // TODO: // Die Bedeutung von FLIP_V und FLIP_H ist vertauscht. Allerdings glaubt der Rest der Engine auch daran, daher war es einfacher diesen Fehler // weiterzuführen. Bei Gelegenheit ist dieses aber zu ändern. GLS_Result Result = GLS_Blit(m_Sprite, PosX, PosY, pPartRect ? &SubImage : 0, &GLSColor, (Flipping & BS_Image::FLIP_V) ? GLS_True : GLS_False, (Flipping & BS_Image::FLIP_H) ? GLS_True : GLS_False, ScaleX, ScaleY); if (Result != GLS_OK) BS_LOG_ERRORLN("GLS_Blit() failed. Reason: %s", GLS_ResultString(Result)); return Result == GLS_OK; } } // End of namespace Sword25