// ----------------------------------------------------------------------------- // This file is part of Broken Sword 2.5 // Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdörfer // // Broken Sword 2.5 is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Broken Sword 2.5 is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Broken Sword 2.5; if not, write to the Free Software // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA // ----------------------------------------------------------------------------- #ifndef SWORD25_SWIMAGE_H #define SWORD25_SWIMAGE_H // ----------------------------------------------------------------------------- // INCLUDES // ----------------------------------------------------------------------------- #include "sword25/kernel/common.h" #include "sword25/gfx/image/image.h" #include "sword25/gfx/graphicengine.h" // ----------------------------------------------------------------------------- // CLASS DEFINITION // ----------------------------------------------------------------------------- class BS_SWImage : public BS_Image { public: BS_SWImage(const std::string & Filename, bool & Result); virtual ~BS_SWImage(); virtual int GetWidth() const { return m_Width; } virtual int GetHeight() const { return m_Height; } virtual BS_GraphicEngine::COLOR_FORMATS GetColorFormat() const { return BS_GraphicEngine::CF_ARGB32; } virtual bool Blit(int PosX = 0, int PosY = 0, int Flipping = BS_Image::FLIP_NONE, BS_Rect* pPartRect = NULL, unsigned int Color = BS_ARGB(255, 255, 255, 255), int Width = -1, int Height = -1); virtual bool Fill(const BS_Rect* FillRectPtr, unsigned int Color); virtual bool SetContent(const std::vector & Pixeldata, unsigned int Offset, unsigned int Stride); virtual unsigned int GetPixel(int X, int Y); virtual bool IsBlitSource() const { return false; } virtual bool IsBlitTarget() const { return false; } virtual bool IsScalingAllowed() const { return false; } virtual bool IsFillingAllowed() const { return false; } virtual bool IsAlphaAllowed() const { return false; } virtual bool IsColorModulationAllowed() const { return false; } virtual bool IsSetContentAllowed() const { return false; } private: unsigned int * _ImageDataPtr; int m_Width; int m_Height; }; #endif