// ----------------------------------------------------------------------------- // This file is part of Broken Sword 2.5 // Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdörfer // // Broken Sword 2.5 is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Broken Sword 2.5 is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Broken Sword 2.5; if not, write to the Free Software // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA // ----------------------------------------------------------------------------- #ifndef SWORD25_RENDEROBJECTREGISTRY_H #define SWORD25_RENDEROBJECTREGISTRY_H // ----------------------------------------------------------------------------- // Includes // ----------------------------------------------------------------------------- #include "sword25/kernel/common.h" #include "sword25/kernel/objectregistry.h" #include "sword25/kernel/memlog_off.h" #include #include "sword25/kernel/memlog_on.h" // ----------------------------------------------------------------------------- // Forward Deklarationen // ----------------------------------------------------------------------------- class BS_RenderObject; // ----------------------------------------------------------------------------- // Klassendeklaration // ----------------------------------------------------------------------------- class BS_RenderObjectRegistry : public BS_ObjectRegistry { public: static BS_RenderObjectRegistry & GetInstance() { if (!m_InstancePtr.get()) m_InstancePtr.reset(new BS_RenderObjectRegistry); return *m_InstancePtr.get(); } virtual ~BS_RenderObjectRegistry() {} private: virtual void LogErrorLn(const char * Message) const; virtual void LogWarningLn(const char * Message) const; static std::auto_ptr m_InstancePtr; }; #endif