/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on Broken Sword 2.5 engine * * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer * * Licensed under GNU GPL v2 * */ // TODO: // Entweder Fontfile absolut abspeichern, oder Verzeichniswechseln verbieten // Eine relative Fontfile-Angabe könnte verwandt werden nachdem das Verzeichnis bereits gewechselt wurde und die Datei würde nicht mehr gefunden #include "sword25/kernel/kernel.h" #include "sword25/kernel/outputpersistenceblock.h" #include "sword25/kernel/inputpersistenceblock.h" #include "sword25/kernel/resmanager.h" // for PRECACHE_RESOURCES #include "sword25/gfx/fontresource.h" #include "sword25/gfx/bitmapresource.h" #include "sword25/gfx/text.h" namespace Sword25 { namespace { const uint AUTO_WRAP_THRESHOLD_DEFAULT = 300; } Text::Text(RenderObjectPtr parentPtr) : RenderObject(parentPtr, RenderObject::TYPE_TEXT), _modulationColor(0xffffffff), _autoWrap(false), _autoWrapThreshold(AUTO_WRAP_THRESHOLD_DEFAULT) { } Text::Text(InputPersistenceBlock &reader, RenderObjectPtr parentPtr, uint handle) : RenderObject(parentPtr, TYPE_TEXT, handle), // Temporarily set fields prior to unpersisting actual values _modulationColor(0xffffffff), _autoWrap(false), _autoWrapThreshold(AUTO_WRAP_THRESHOLD_DEFAULT) { // Unpersist the fields _initSuccess = unpersist(reader); } bool Text::setFont(const Common::String &font) { // Load font #ifdef PRECACHE_RESOURCES if (getResourceManager()->precacheResource(font)) { _font = font; updateFormat(); forceRefresh(); return true; } else { error("Could not precache font \"%s\". Font probably does not exist.", font.c_str()); return false; } #else getResourceManager()->requestResource(font); _font = font; updateFormat(); forceRefresh(); return true; #endif } void Text::setText(const Common::String &text) { _text = text; updateFormat(); forceRefresh(); } void Text::setColor(uint modulationColor) { uint newModulationColor = (modulationColor & 0x00ffffff) | (_modulationColor & 0xff000000); if (newModulationColor != _modulationColor) { _modulationColor = newModulationColor; forceRefresh(); } } void Text::setAlpha(int alpha) { assert(alpha >= 0 && alpha < 256); uint newModulationColor = (_modulationColor & 0x00ffffff) | alpha << 24; if (newModulationColor != _modulationColor) { _modulationColor = newModulationColor; forceRefresh(); } } void Text::setAutoWrap(bool autoWrap) { if (autoWrap != _autoWrap) { _autoWrap = autoWrap; updateFormat(); forceRefresh(); } } void Text::setAutoWrapThreshold(uint autoWrapThreshold) { if (autoWrapThreshold != _autoWrapThreshold) { _autoWrapThreshold = autoWrapThreshold; updateFormat(); forceRefresh(); } } bool Text::doRender() { // Font-Resource locken. FontResource *fontPtr = lockFontResource(); if (!fontPtr) return false; // Charactermap-Resource locken. ResourceManager *rmPtr = getResourceManager(); BitmapResource *charMapPtr; { Resource *pResource = rmPtr->requestResource(fontPtr->getCharactermapFileName()); if (!pResource) { warning("Could not request resource \"%s\".", fontPtr->getCharactermapFileName().c_str()); return false; } if (pResource->getType() != Resource::TYPE_BITMAP) { error("Requested resource \"%s\" is not a bitmap.", fontPtr->getCharactermapFileName().c_str()); return false; } charMapPtr = static_cast(pResource); } // Framebufferobjekt holen. GraphicEngine *gfxPtr = Kernel::getInstance()->getGfx(); assert(gfxPtr); bool result = true; Common::Array::iterator iter = _lines.begin(); for (; iter != _lines.end(); ++iter) { // Feststellen, ob überhaupt Buchstaben der aktuellen Zeile vom Update betroffen sind. Common::Rect checkRect = (*iter).bbox; checkRect.translate(_absoluteX, _absoluteY); // Jeden Buchstaben einzeln Rendern. int curX = _absoluteX + (*iter).bbox.left; int curY = _absoluteY + (*iter).bbox.top; for (uint i = 0; i < (*iter).text.size(); ++i) { Common::Rect curRect = fontPtr->getCharacterRect((byte)(*iter).text[i]); Common::Rect renderRect(curX, curY, curX + curRect.width(), curY + curRect.height()); renderRect.translate(curRect.left - curX, curRect.top - curY); result = charMapPtr->blit(curX, curY, Image::FLIP_NONE, &renderRect, _modulationColor); if (!result) break; curX += curRect.width() + fontPtr->getGapWidth(); } } // Charactermap-Resource freigeben. charMapPtr->release(); // Font-Resource freigeben. fontPtr->release(); return result; } ResourceManager *Text::getResourceManager() { // Pointer auf den Resource-Manager holen. return Kernel::getInstance()->getResourceManager(); } FontResource *Text::lockFontResource() { ResourceManager *rmPtr = getResourceManager(); // Font-Resource locken. FontResource *fontPtr; { Resource *resourcePtr = rmPtr->requestResource(_font); if (!resourcePtr) { warning("Could not request resource \"%s\".", _font.c_str()); return NULL; } if (resourcePtr->getType() != Resource::TYPE_FONT) { error("Requested resource \"%s\" is not a font.", _font.c_str()); return NULL; } fontPtr = static_cast(resourcePtr); } return fontPtr; } void Text::updateFormat() { FontResource *fontPtr = lockFontResource(); assert(fontPtr); updateMetrics(*fontPtr); _lines.resize(1); if (_autoWrap && (uint) _width >= _autoWrapThreshold && _text.size() >= 2) { _width = 0; uint curLineWidth = 0; uint curLineHeight = 0; uint curLine = 0; uint tempLineWidth = 0; uint lastSpace = 0; // we need at least 1 space character to start a new line... _lines[0].text = ""; for (uint i = 0; i < _text.size(); ++i) { uint j; tempLineWidth = 0; lastSpace = 0; for (j = i; j < _text.size(); ++j) { if ((byte)_text[j] == ' ') lastSpace = j; const Common::Rect &curCharRect = fontPtr->getCharacterRect((byte)_text[j]); tempLineWidth += curCharRect.width(); tempLineWidth += fontPtr->getGapWidth(); if ((tempLineWidth >= _autoWrapThreshold) && (lastSpace > 0)) break; } if (j == _text.size()) // everything in 1 line. lastSpace = _text.size(); curLineWidth = 0; curLineHeight = 0; for (j = i; j < lastSpace; ++j) { _lines[curLine].text += _text[j]; const Common::Rect &curCharRect = fontPtr->getCharacterRect((byte)_text[j]); curLineWidth += curCharRect.width(); curLineWidth += fontPtr->getGapWidth(); if ((uint)curCharRect.height() > curLineHeight) curLineHeight = curCharRect.height(); } _lines[curLine].bbox.right = curLineWidth; _lines[curLine].bbox.bottom = curLineHeight; if ((uint)_width < curLineWidth) _width = curLineWidth; if (lastSpace < _text.size()) { ++curLine; assert(curLine == _lines.size()); _lines.resize(curLine + 1); _lines[curLine].text = ""; } i = lastSpace; } // Bounding-Box der einzelnen Zeilen relativ zur ersten festlegen (vor allem zentrieren). _height = 0; Common::Array::iterator iter = _lines.begin(); for (; iter != _lines.end(); ++iter) { Common::Rect &bbox = (*iter).bbox; bbox.left = (_width - bbox.right) / 2; bbox.right = bbox.left + bbox.right; bbox.top = (iter - _lines.begin()) * fontPtr->getLineHeight(); bbox.bottom = bbox.top + bbox.bottom; _height += bbox.height(); } } else { // Keine automatische Formatierung, also wird der gesamte Text in nur eine Zeile kopiert. _lines[0].text = _text; _lines[0].bbox = Common::Rect(0, 0, _width, _height); } fontPtr->release(); } void Text::updateMetrics(FontResource &fontResource) { _width = 0; _height = 0; for (uint i = 0; i < _text.size(); ++i) { const Common::Rect &curRect = fontResource.getCharacterRect((byte)_text[i]); _width += curRect.width(); if (i != _text.size() - 1) _width += fontResource.getGapWidth(); if (_height < curRect.height()) _height = curRect.height(); } } bool Text::persist(OutputPersistenceBlock &writer) { bool result = true; result &= RenderObject::persist(writer); writer.write(_modulationColor); writer.writeString(_font); writer.writeString(_text); writer.write(_autoWrap); writer.write(_autoWrapThreshold); result &= RenderObject::persistChildren(writer); return result; } bool Text::unpersist(InputPersistenceBlock &reader) { bool result = true; result &= RenderObject::unpersist(reader); // Farbe und Alpha einlesen. reader.read(_modulationColor); // Beim Laden der anderen Member werden die Set-Methoden benutzt statt der tatsächlichen Member. // So wird das Layout automatisch aktualisiert und auch alle anderen notwendigen Methoden ausgeführt. Common::String font; reader.readString(font); setFont(font); Common::String text; reader.readString(text); setText(text); bool autoWrap; reader.read(autoWrap); setAutoWrap(autoWrap); uint autoWrapThreshold; reader.read(autoWrapThreshold); setAutoWrapThreshold(autoWrapThreshold); result &= RenderObject::unpersistChildren(reader); return reader.isGood() && result; } } // End of namespace Sword25