/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on Broken Sword 2.5 engine * * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer * * Licensed under GNU GPL v2 * */ #include "common/system.h" #include "sword25/sword25.h" // for kDebugScript #include "sword25/gfx/graphicengine.h" #include "sword25/fmv/movieplayer.h" #include "sword25/input/inputengine.h" #include "sword25/kernel/kernel.h" #include "sword25/kernel/persistenceservice.h" #include "sword25/math/geometry.h" #include "sword25/package/packagemanager.h" #include "sword25/script/luascript.h" #include "sword25/sfx/soundengine.h" namespace Sword25 { Kernel *Kernel::_instance = 0; Kernel::Kernel() : _resourceManager(NULL), _initSuccess(false), _gfx(0), _sfx(0), _input(0), _package(0), _script(0), _fmv(0), _rnd("sword25") { _instance = this; // Create the resource manager _resourceManager = new ResourceManager(this); // Initialize the script engine _script = new LuaScriptEngine(this); if (!_script || !_script->init()) { _initSuccess = false; return; } // Register kernel script bindings if (!registerScriptBindings()) { error("Script bindings could not be registered."); _initSuccess = false; return; } debugC(kDebugScript, "Script bindings registered."); _input = new InputEngine(this); assert(_input); _gfx = new GraphicEngine(this); assert(_gfx); _sfx = new SoundEngine(this); assert(_sfx); _package = new PackageManager(this); assert(_package); _geometry = new Geometry(this); assert(_geometry); _fmv = new MoviePlayer(this); assert(_fmv); _initSuccess = true; } Kernel::~Kernel() { // Services are de-registered in reverse order of creation delete _input; _input = 0; delete _gfx; _gfx = 0; delete _sfx; _sfx = 0; delete _package; _package = 0; delete _geometry; _geometry = 0; delete _fmv; _fmv = 0; delete _script; _script = 0; // Resource-Manager freigeben delete _resourceManager; } /** * Returns a random number * @param Min The minimum allowed value * @param Max The maximum allowed value */ int Kernel::getRandomNumber(int min, int max) { assert(min <= max); return min + _rnd.getRandomNumber(max - min + 1); } /** * Returns the elapsed time since startup in milliseconds */ uint Kernel::getMilliTicks() { return g_system->getMillis(); } /** * Returns a pointer to the active Gfx Service, or NULL if no Gfx service is active. */ GraphicEngine *Kernel::getGfx() { return _gfx; } /** * Returns a pointer to the active Sfx Service, or NULL if no Sfx service is active. */ SoundEngine *Kernel::getSfx() { return _sfx; } /** * Returns a pointer to the active input service, or NULL if no input service is active. */ InputEngine *Kernel::getInput() { return _input; } /** * Returns a pointer to the active package manager, or NULL if no manager is active. */ PackageManager *Kernel::getPackage() { return _package; } /** * Returns a pointer to the script engine, or NULL if it is not active. */ ScriptEngine *Kernel::getScript() { return _script; } /** * Returns a pointer to the movie player, or NULL if it is not active. */ MoviePlayer *Kernel::getFMV() { return _fmv; } void Kernel::sleep(uint msecs) const { g_system->delayMillis(msecs); } } // End of namespace Sword25