/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on Broken Sword 2.5 engine * * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer * * Licensed under GNU GPL v2 * */ #include "sword25/kernel/outputpersistenceblock.h" namespace { const uint INITIAL_BUFFER_SIZE = 1024 * 64; } namespace Sword25 { OutputPersistenceBlock::OutputPersistenceBlock() { _data.reserve(INITIAL_BUFFER_SIZE); } void OutputPersistenceBlock::write(signed int value) { writeMarker(SINT_MARKER); value = TO_LE_32(value); rawWrite(&value, sizeof(value)); } void OutputPersistenceBlock::write(uint value) { writeMarker(UINT_MARKER); value = TO_LE_32(value); rawWrite(&value, sizeof(value)); } void OutputPersistenceBlock::write(float value) { writeMarker(FLOAT_MARKER); uint32 tmp[1]; ((float *)tmp)[0] = value; tmp[0] = TO_LE_32(tmp[0]); rawWrite(&value, sizeof(value)); } void OutputPersistenceBlock::write(bool value) { writeMarker(BOOL_MARKER); uint uintBool = value ? 1 : 0; uintBool = TO_LE_32(uintBool); rawWrite(&uintBool, sizeof(uintBool)); } void OutputPersistenceBlock::writeString(const Common::String &string) { writeMarker(STRING_MARKER); write(string.size()); rawWrite(string.c_str(), string.size()); } void OutputPersistenceBlock::writeByteArray(Common::Array &value) { writeMarker(BLOCK_MARKER); write((uint)value.size()); rawWrite(&value[0], value.size()); } void OutputPersistenceBlock::writeMarker(byte marker) { _data.push_back(marker); } void OutputPersistenceBlock::rawWrite(const void *dataPtr, size_t size) { if (size > 0) { uint oldSize = _data.size(); _data.resize(oldSize + size); memcpy(&_data[oldSize], dataPtr, size); } } } // End of namespace Sword25