/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /* * This code is based on Broken Sword 2.5 engine * * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer * * Licensed under GNU GPL v2 * */ #define BS_LOG_PREFIX "OUTPUTPERSISTENCEBLOCK" // ----------------------------------------------------------------------------- // Includes // ----------------------------------------------------------------------------- #include "sword25/kernel/outputpersistenceblock.h" // ----------------------------------------------------------------------------- // Constants // ----------------------------------------------------------------------------- namespace { const unsigned int INITIAL_BUFFER_SIZE = 1024 * 64; } namespace Sword25 { // ----------------------------------------------------------------------------- // Construction / Destruction // ----------------------------------------------------------------------------- BS_OutputPersistenceBlock::BS_OutputPersistenceBlock() { m_Data.reserve(INITIAL_BUFFER_SIZE); } // ----------------------------------------------------------------------------- // Writing // ----------------------------------------------------------------------------- void BS_OutputPersistenceBlock::Write(signed int Value) { WriteMarker(SINT_MARKER); Value = ConvertEndianessFromSystemToStorage(Value); RawWrite(&Value, sizeof(Value)); } // ----------------------------------------------------------------------------- void BS_OutputPersistenceBlock::Write(unsigned int Value) { WriteMarker(UINT_MARKER); Value = ConvertEndianessFromSystemToStorage(Value); RawWrite(&Value, sizeof(Value)); } // ----------------------------------------------------------------------------- void BS_OutputPersistenceBlock::Write(float Value) { WriteMarker(FLOAT_MARKER); Value = ConvertEndianessFromSystemToStorage(Value); RawWrite(&Value, sizeof(Value)); } // ----------------------------------------------------------------------------- void BS_OutputPersistenceBlock::Write(bool Value) { WriteMarker(BOOL_MARKER); unsigned int UIntBool = Value ? 1 : 0; UIntBool = ConvertEndianessFromSystemToStorage(UIntBool); RawWrite(&UIntBool, sizeof(UIntBool)); } // ----------------------------------------------------------------------------- void BS_OutputPersistenceBlock::Write(const Common::String &String) { WriteMarker(STRING_MARKER); Write(String.size()); RawWrite(String.c_str(), String.size()); } // ----------------------------------------------------------------------------- void BS_OutputPersistenceBlock::Write(const void *BufferPtr, size_t Size) { WriteMarker(BLOCK_MARKER); Write(Size); RawWrite(BufferPtr, Size); } // ----------------------------------------------------------------------------- void BS_OutputPersistenceBlock::WriteMarker(unsigned char Marker) { m_Data.push_back(Marker); } // ----------------------------------------------------------------------------- void BS_OutputPersistenceBlock::RawWrite(const void *DataPtr, size_t Size) { if (Size > 0) { unsigned int OldSize = m_Data.size(); m_Data.resize(OldSize + Size); memcpy(&m_Data[OldSize], DataPtr, Size); } } } // End of namespace Sword25