/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on Broken Sword 2.5 engine * * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer * * Licensed under GNU GPL v2 * */ /* * BS_PackageManager * ----------------- * This is the package manager interface, that contains all the methods that a package manager * must implement. * In the package manager, note the following: * 1. It creates a completely new (virtual) directory tree in the packages and directories * can be mounted. * 2. To seperate elements of a directory path '/' must be used rather than '\' * 3. LoadDirectoryAsPackage should only be used for testing. The final release will be * have all files in packages. * * Autor: Malte Thiesen, $author$ */ #ifndef SWORD25_PACKAGE_MANAGER_H #define SWORD25_PACKAGE_MANAGER_H #include "common/archive.h" #include "common/array.h" #include "common/fs.h" #include "common/str.h" #include "sword25/kernel/common.h" #include "sword25/kernel/kernel.h" #include "sword25/kernel/service.h" namespace Sword25 { // Class definitions /** * The Package Manager interface * * 1. It creates a completely new (virtual) directory tree in the packages and directories * can be mounted. * 2. To seperate elements of a directory path '/' must be used rather than '\' * 3. LoadDirectoryAsPackage should only be used for testing. The final release will be * have all files in packages. */ class PackageManager : public Service { private: class ArchiveEntry { public: Common::Archive *archive; Common::String _mountPath; ArchiveEntry(Common::Archive *archive_, const Common::String &mountPath_): archive(archive_), _mountPath(mountPath_) { } ~ArchiveEntry() { delete archive; } }; Common::String _currentDirectory; Common::FSNode _rootFolder; Common::List _archiveList; bool _useEnglishSpeech; Common::String ensureSpeechLang(const Common::String &fileName); Common::ArchiveMemberPtr getArchiveMember(const Common::String &fileName); public: PackageManager(Kernel *pKernel); ~PackageManager(); enum FILE_TYPES { FT_DIRECTORY = (1 << 0), FT_FILE = (1 << 1) }; /** * Mounts the contents of a package in the directory specified in the directory tree. * @param FileName The filename of the package to mount * @param MountPosition The directory name under which the package should be mounted * @return Returns true if the mount was successful, otherwise false. */ bool loadPackage(const Common::String &fileName, const Common::String &mountPosition); /** * Mounts the contents of a directory in the specified directory in the directory tree. * @param The name of the directory to mount * @param MountPosition The directory name under which the package should be mounted * @return Returns true if the mount was successful, otherwise false. */ bool loadDirectoryAsPackage(const Common::String &directoryName, const Common::String &mountPosition); /** * Downloads a file from the directory tree * @param FileName The filename of the file to load * @param pFileSize Pointer to the variable that will contain the size of the loaded file. The deafult is NULL. * @return Specifies a pointer to the loaded data of the file * @remark The client must not forget to release the data of the file using BE_DELETE_A. */ byte *getFile(const Common::String &fileName, uint *pFileSize = NULL); /** * Returns a stream from file file from the directory tree * @param FileName The filename of the file to load * @return Pointer to the stream object */ Common::SeekableReadStream *getStream(const Common::String &fileName); /** * Downloads an XML file and prefixes it with an XML Version key, since the XML files don't contain it, * and it is required for ScummVM to correctly parse the XML. * @param FileName The filename of the file to load * @param pFileSize Pointer to the variable that will contain the size of the loaded file. The deafult is NULL. * @return Specifies a pointer to the loaded data of the file * @remark The client must not forget to release the data of the file using BE_DELETE_A. */ char *getXmlFile(const Common::String &fileName, uint *pFileSize = NULL) { const char *versionStr = ""; uint fileSize; char *data = (char *)getFile(fileName, &fileSize); char *result = (char *)malloc(fileSize + strlen(versionStr) + 1); if (!result) error("[PackageManager::getXmlFile] Cannot allocate memory"); strcpy(result, versionStr); Common::copy(data, data + fileSize, result + strlen(versionStr)); result[fileSize + strlen(versionStr)] = '\0'; delete[] data; if (pFileSize) *pFileSize = fileSize + strlen(versionStr); return result; } /** * Returns the path to the current directory. * @return Returns a string containing the path to the current directory. * If the path could not be determined, an empty string is returned. * @remark For cutting path elements '\' is used rather than '/' elements. */ Common::String getCurrentDirectory() { return _currentDirectory; } /** * Changes the current directory. * @param Directory The path to the new directory. The path can be relative. * @return Returns true if the operation was successful, otherwise false. * @remark For cutting path elements '\' is used rather than '/' elements. */ bool changeDirectory(const Common::String &directory); /** * Returns the absolute path to a file in the directory tree. * @param FileName The filename of the file whose absolute path is to be determined. * These parameters may include both relative and absolute paths. * @return Returns an absolute path to the given file. * @remark For cutting path elements '\' is used rather than '/' elements. */ Common::String getAbsolutePath(const Common::String &fileName); /** * Creates a BS_PackageManager::FileSearch object to search for files * @param Filter Specifies the search string. Wildcards of '*' and '?' are allowed * @param Path Specifies the directory that should be searched. * @param TypeFilter A combination of flags BS_PackageManager::FT_DIRECTORY and BS_PackageManager::FT_FILE. * These flags indicate whether to search for files, directories, or both. * The default is BS_PackageManager::FT_DIRECTORY | BS_PackageManager::FT_FILE * @return Specifies a pointer to a BS_PackageManager::FileSearch object, or NULL if no file was found. * @remark Do not forget to delete the object after use. */ int doSearch(Common::ArchiveMemberList &list, const Common::String &filter, const Common::String &path, uint typeFilter = FT_DIRECTORY | FT_FILE); /** * Determines whether a file exists * @param FileName The filename * @return Returns true if the file exists, otherwise false. */ bool fileExists(const Common::String &FileName); private: bool registerScriptBindings(); }; } // End of namespace Sword25 #endif