/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SWORD25_SCUMMVM_PACKAGE_MANAGER_H #define SWORD25_SCUMMVM_PACKAGE_MANAGER_H // ----------------------------------------------------------------------------- // Includes // ----------------------------------------------------------------------------- #include "common/archive.h" #include "common/array.h" #include "common/fs.h" #include "common/str.h" #include "sword25/kernel/common.h" #include "sword25/package/packagemanager.h" namespace Sword25 { // ----------------------------------------------------------------------------- // Forward declarations // ----------------------------------------------------------------------------- class BS_Kernel; // ----------------------------------------------------------------------------- // Class definitions // ----------------------------------------------------------------------------- struct PathElement { public: PathElement() { } PathElement(Common::String::const_iterator Begin, Common::String::const_iterator End) : m_Begin(Begin), m_End(End) {} Common::String::const_iterator GetBegin() const { return m_Begin; } Common::String::const_iterator GetEnd() const { return m_End; } private: Common::String::const_iterator m_Begin; Common::String::const_iterator m_End; }; typedef Common::Array PathElementArray; class BS_ScummVMPackageManager : public BS_PackageManager { private: class ArchiveEntry { public: Common::Archive *Archive; PathElementArray MountPath; ArchiveEntry(Common::Archive *Archive_, const PathElementArray &MountPath_): Archive(Archive_), MountPath(MountPath_) { } ~ArchiveEntry() { delete Archive; } }; Common::String _currentDirectory; Common::FSNode _rootFolder; Common::List _archiveList; Common::FSNode GetFSNode(const Common::String &FileName); public: BS_ScummVMPackageManager(BS_Kernel * KernelPtr); virtual ~BS_ScummVMPackageManager(); virtual bool LoadPackage(const Common::String &FileName, const Common::String &MountPosition); virtual bool LoadDirectoryAsPackage(const Common::String &DirectoryName, const Common::String &MountPosition); virtual void *GetFile(const Common::String &FileName, unsigned int *FileSizePtr = 0); virtual Common::String GetCurrentDirectory(); virtual bool ChangeDirectory(const Common::String &Directory); virtual Common::String GetAbsolutePath(const Common::String &FileName); virtual FileSearch *CreateSearch(const Common::String &Filter, const Common::String &Path, unsigned int TypeFilter = FT_DIRECTORY | FT_FILE); virtual unsigned int GetFileSize(const Common::String &FileName); virtual unsigned int GetFileType(const Common::String &FileName); virtual bool FileExists(const Common::String &FileName); }; } // End of namespace Sword25 #endif