/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "sword25/util/double_serialization.h" #include "common/scummsys.h" namespace Util { SerializedDouble encodeDouble(double value) { // Split the value into its significand and exponent int exponent; double significand = frexp(value, &exponent); // Shift the the first part of the significand into the integer range double shiftedsignificandPart = ldexp(abs(significand), 32); uint32 significandOne = uint32(floor(shiftedsignificandPart)); // Shift the remainder of the significand into the integer range shiftedsignificandPart -= significandOne; uint32 significandTwo = (uint32)(ldexp(shiftedsignificandPart, 31)); SerializedDouble returnValue; returnValue.significandOne = significandOne; // SignificandOne returnValue.signAndSignificandTwo = ((uint32)(value < 0 ? 1 : 0) << 31) | // Sign significandTwo; // SignificandTwo returnValue.exponent = (int16)exponent; return returnValue; } double decodeDouble(SerializedDouble value) { // Expand the exponent and the parts of the significand int exponent = (int)value.exponent; double expandedsignificandOne = (double)value.significandOne; double expandedsignificandTwo = (double)(value.signAndSignificandTwo & 0x7FFFFFFF); // Deflate the significand double shiftedsignificand = ldexp(expandedsignificandTwo, -21); double significand = ldexp(expandedsignificandOne + shiftedsignificand, -32); // Re-calculate the actual double double returnValue = ldexp(significand, exponent); // Check the sign bit and return return ((value.signAndSignificandTwo & 0x80000000) == 0x80000000) ? -returnValue : returnValue; } } // End of namespace Sword25