/******************************************************************************/ /* This file is part of Broken Sword 2.5 */ /* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdörfer */ /* */ /* Broken Sword 2.5 is free software; you can redistribute it and/or modify */ /* it under the terms of the GNU General Public License as published by */ /* the Free Software Foundation; either version 2 of the License, or */ /* (at your option) any later version. */ /* */ /* Broken Sword 2.5 is distributed in the hope that it will be useful, */ /* but WITHOUT ANY WARRANTY; without even the implied warranty of */ /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ /* GNU General Public License for more details. */ /* */ /* You should have received a copy of the GNU General Public License */ /* along with Broken Sword 2.5; if not, write to the Free Software */ /* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /******************************************************************************/ #ifndef GLS_SPRITE_POW2_H #define GLS_SPRITE_POW2_H #include "../glsprites.h" GLS_Result GLS_NewSpritePow2(GLS_UInt32 width, GLS_UInt32 height, GLS_Bool useAlphachannel, void * data, GLS_Sprite ** pSprite); #endif