/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/memstream.h" #include "common/ptr.h" #include "common/textconsole.h" #include "teenagent/inventory.h" #include "teenagent/resources.h" #include "teenagent/objects.h" #include "teenagent/teenagent.h" #include "teenagent/scene.h" namespace TeenAgent { Inventory::Inventory(TeenAgentEngine *vm) : _vm(vm) { _active = false; FilePack varia; varia.open("varia.res"); Common::ScopedPtr s(varia.getStream(3)); if (!s) error("no inventory background"); debugC(0, kDebugInventory, "loading inventory background..."); _background.load(*s, Surface::kTypeOns); uint32 itemsSize = varia.getSize(4); if (itemsSize == 0) error("invalid inventory items size"); debugC(0, kDebugInventory, "loading items, size: %u", itemsSize); _items = new byte[itemsSize]; varia.read(4, _items, itemsSize); byte offsets = _items[0]; assert(offsets == kNumInventoryItems); for (byte i = 0; i < offsets; ++i) { _offset[i] = READ_LE_UINT16(_items + i * 2 + 1); } _offset[kNumInventoryItems] = itemsSize; InventoryObject ioBlank; _objects.push_back(ioBlank); for (byte i = 0; i < kNumInventoryItems; ++i) { InventoryObject io; uint16 objAddr = vm->res->dseg.get_word(dsAddr_inventoryItemDataPtrTable + i * 2); io.load(vm->res->dseg.ptr(objAddr)); _objects.push_back(io); } _inventory = vm->res->dseg.ptr(dsAddr_inventory); for (int y = 0; y < 4; ++y) { for (int x = 0; x < 6; ++x) { int i = y * 6 + x; _graphics[i]._rect.left = 28 + 45 * x - 1; _graphics[i]._rect.top = 23 + 31 * y - 1; _graphics[i]._rect.right = _graphics[i]._rect.left + 40; _graphics[i]._rect.bottom = _graphics[i]._rect.top + 26; } } varia.close(); _hoveredObj = _selectedObj = NULL; } Inventory::~Inventory() { delete[] _items; } bool Inventory::has(byte item) const { for (int i = 0; i < kInventorySize; ++i) { if (_inventory[i] == item) return true; } return false; } void Inventory::remove(byte item) { debugC(0, kDebugInventory, "removing %u from inventory", item); int i; for (i = 0; i < kInventorySize; ++i) { if (_inventory[i] == item) { break; } } for (; i < (kInventorySize - 1); ++i) { _inventory[i] = _inventory[i + 1]; _graphics[i].free(); } _inventory[kInventorySize - 1] = kInvItemNoItem; _graphics[kInventorySize - 1].free(); } void Inventory::clear() { debugC(0, kDebugInventory, "clearing inventory"); for (int i = 0; i < kInventorySize; ++i) { _inventory[i] = kInvItemNoItem; _graphics[i].free(); } } void Inventory::reload() { for (int i = 0; i < kInventorySize; ++i) { _graphics[i].free(); uint item = _inventory[i]; if (item != kInvItemNoItem) _graphics[i].load(this, item); } } void Inventory::add(byte item) { if (has(item)) return; debugC(0, kDebugInventory, "adding %u to inventory", item); for (int i = 0; i < kInventorySize; ++i) { if (_inventory[i] == kInvItemNoItem) { _inventory[i] = item; return; } } error("no room for item %u", item); } bool Inventory::tryObjectCallback(InventoryObject *obj) { byte objId = obj->id; for (uint i = 0; i < 7; ++i) { byte tableId = _vm->res->dseg.get_byte(dsAddr_objCallbackTablePtr + (3 * i)); uint16 callbackAddr = _vm->res->dseg.get_word(dsAddr_objCallbackTablePtr + (3 * i) + 1); if (tableId == objId) { resetSelectedObject(); activate(false); if (_vm->processCallback(callbackAddr)) return true; } } return false; } bool Inventory::processEvent(const Common::Event &event) { switch (event.type) { case Common::EVENT_MOUSEMOVE: if (!_active) { if (event.mouse.y < 5) activate(true); _mouse = event.mouse; return false; } if (event.mouse.x < 17 || event.mouse.x >= 303 || (event.mouse.y - _mouse.y > 0 && event.mouse.y >= 153)) { activate(false); _mouse = event.mouse; return false; } _mouse = event.mouse; _hoveredObj = NULL; for (int i = 0; i < kInventorySize; ++i) { byte item = _inventory[i]; if (item == kInvItemNoItem) continue; _graphics[i]._hovered = _graphics[i]._rect.in(_mouse); if (_graphics[i]._hovered) _hoveredObj = &_objects[item]; } return true; case Common::EVENT_LBUTTONDOWN: { //check combine if (!_active) return false; if (_hoveredObj == NULL) return true; debugC(0, kDebugInventory, "lclick on %u:%s", _hoveredObj->id, _hoveredObj->name.c_str()); if (_selectedObj == NULL) { if (tryObjectCallback(_hoveredObj)) return true; //activate(false); int w = _vm->res->font7.render(NULL, 0, 0, _hoveredObj->description, textColorMark); _vm->scene->displayMessage(_hoveredObj->description, textColorMark, Common::Point((kScreenWidth - w) / 2, 162)); return true; } int id1 = _selectedObj->id; int id2 = _hoveredObj->id; if (id1 == id2) return true; debugC(0, kDebugInventory, "combine(%u, %u)!", id1, id2); byte *table = _vm->res->dseg.ptr(dsAddr_objCombiningTablePtr); while (table[0] != 0 && table[1] != 0) { if ((id1 == table[0] && id2 == table[1]) || (id2 == table[0] && id1 == table[1])) { byte newObj = table[2]; if (newObj != 0) { remove(id1); remove(id2); debugC(0, kDebugInventory, "adding object %u", newObj); add(newObj); _vm->playSoundNow(69); } uint16 msg = READ_LE_UINT16(table + 3); _vm->displayMessage(msg); activate(false); resetSelectedObject(); return true; } table += 5; } _vm->displayMessage(dsAddr_objCombineErrorMsg); activate(false); resetSelectedObject(); return true; } case Common::EVENT_RBUTTONDOWN: if (!_active) return false; if (_hoveredObj != NULL) { debugC(0, kDebugInventory, "rclick object %u:%s", _hoveredObj->id, _hoveredObj->name.c_str()); // do not process callback for banknote on r-click if (_hoveredObj->id != kInvItemBanknote && tryObjectCallback(_hoveredObj)) return true; } _selectedObj = _hoveredObj; if (_selectedObj) debugC(0, kDebugInventory, "selected object %s", _selectedObj->name.c_str()); return true; case Common::EVENT_KEYDOWN: if (_active && event.kbd.keycode == Common::KEYCODE_ESCAPE) { activate(false); return true; } if (event.kbd.keycode == Common::KEYCODE_RETURN) { activate(!_active); return true; } return false; case Common::EVENT_LBUTTONUP: case Common::EVENT_RBUTTONUP: return _active; default: return false; } } void Inventory::Item::free() { _animation.free(); _surface.free(); } void Inventory::Item::backgroundEffect(Graphics::Surface *s) { uint w = _rect.right - _rect.left, h = _rect.bottom - _rect.top; byte *line = (byte *)s->getBasePtr(_rect.left, _rect.top); for (uint y = 0; y < h; ++y, line += s->pitch) { byte *dst = line; for (uint x = 0; x < w; ++x, ++dst) { *dst = (*dst == 232) ? 214 : 224; } } } void Inventory::Item::load(Inventory *inventory, uint itemId) { InventoryObject *obj = &inventory->_objects[itemId]; if (obj->animated) { if (_animation.empty()) { debugC(0, kDebugInventory, "loading item %d from offset %x", obj->id, inventory->_offset[obj->id - 1]); Common::MemoryReadStream s(inventory->_items + inventory->_offset[obj->id - 1], inventory->_offset[obj->id] - inventory->_offset[obj->id - 1]); _animation.load(s, Animation::kTypeInventory); } } else { if (_surface.empty()) { debugC(0, kDebugInventory, "loading item %d from offset %x", obj->id, inventory->_offset[obj->id - 1]); Common::MemoryReadStream s(inventory->_items + inventory->_offset[obj->id - 1], inventory->_offset[obj->id] - inventory->_offset[obj->id - 1]); _surface.load(s, Surface::kTypeOns); } } } void Inventory::Item::render(Inventory *inventory, uint itemId, Graphics::Surface *dst, int delta) { InventoryObject *obj = &inventory->_objects[itemId]; backgroundEffect(dst); _rect.render(dst, _hovered ? 233 : 234); load(inventory, itemId); if (obj->animated) { if (_hovered) { Surface *s = _animation.currentFrame(delta); if (_animation.currentIndex() == 0) s = _animation.currentFrame(1); //force index to be 1 here if (s != NULL) s->render(dst, _rect.left + 1, _rect.top + 1); } else { Surface *s = _animation.firstFrame(); if (s != NULL) s->render(dst, _rect.left + 1, _rect.top + 1); } } else { _surface.render(dst, _rect.left + 1, _rect.top + 1); } Common::String name; if (inventory->_selectedObj) { name = inventory->_selectedObj->name; name += " & "; } if (inventory->_selectedObj != inventory->_hoveredObj) name += obj->name; if (_hovered && inventory->_vm->scene->getMessage().empty()) { int w = inventory->_vm->res->font7.render(NULL, 0, 0, name, textColorMark, true); inventory->_vm->res->font7.render(dst, (kScreenWidth - w) / 2, 180, name, textColorMark, true); } } void Inventory::render(Graphics::Surface *surface, int delta) { if (!_active) return; debugC(0, kDebugInventory, "Inventory::render()"); _background.render(surface); for (int y = 0; y < 4; y++) { for (int x = 0; x < 6; x++) { int idx = x + 6 * y; byte item = _inventory[idx]; if (item != 0) { debugC(0, kDebugInventory, "\t(x, y): %d,%d -> item: %u", x, y, item); _graphics[idx].render(this, item, surface, delta); } } } } } // End of namespace TeenAgent