/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef TEENAGENT_INVENTORY_H #define TEENAGENT_INVENTORY_H #include "teenagent/surface.h" #include "teenagent/animation.h" #include "common/events.h" #include "common/array.h" #include "teenagent/objects.h" namespace TeenAgent { struct InventoryObject; class TeenAgentEngine; // Maximum number of items found within game const uint8 kNumInventoryItems = 92; // Inventory Item Ids enum { kInvItemNoItem = 0, // No item i.e. empty inventory slot kInvItemFeather = 1, kInvItemShotgun = 2, kInvItemToolboxFull = 3, // Contains Car Jack and Spanner kInvItemToolboxHalfEmpty = 4, // Contains Spanner kInvItemSpanner = 5, kInvItemComb = 6, kInvItemFan = 7, kInvItemBrokenPaddle = 8, kInvItemPaddle = 9, // Repaired - BrokenPaddle combined with Branch (with Glue) kInvItemFirstFlower = 10, // Smells nice kInvItemSecondFlower = 11, // Really beautiful kInvItemFeatherDusterClean = 12, kInvItemChainsaw = 13, // Unfueled kInvItemDrunkenChainsaw = 14, // Fueled with Whisky (Chainsaw combined with Whiskey) kInvItemBranch = 15, kInvItemWhisky = 16, kInvItemNeedle = 17, kInvItemWrapper = 18, kInvItemChocCandy = 19, kInvItemPotato = 20, kInvItemRakeBroken = 21, kInvItemHeartShapedCandy = 22, kInvItemWrappedCandy = 23, // HeartShapedCandy combined with Wrapper kInvItemRibbon = 24, kInvItemRakeFixed = 25, // Rake combined with Ribbon kInvItemNut = 26, kInvItemPlasticApple = 27, kInvItemCone = 28, kInvItemSuperGlue = 29, kInvItemConeAndNeedle = 30, // Cone combined with Needle kInvItemConeAndFeather = 31, // Cone combined with Feather kInvItemDart = 32, // Needle combined with ConeAndFeather or Feather combined with ConeAndNeedle kInvItemFeatherDusterDirty = 33, kInvItemPaintedPotato = 34, // Potato combined with Dirty Feather Duster (Soot) kInvItemCarJack = 35, kInvItemBone = 36, kInvItemShovelAct2 = 37, kInvItemRopeAct2 = 38, kInvItemMask = 39, kInvItemFins = 40, kInvItemDiveEquipment = 41, // Mask combined with Fins kInvItemAnchor = 42, kInvItemGrapplingHook = 43, kInvItemSickleBlunt = 44, kInvItemCheese = 45, kInvItemSickleSharp = 46, kInvItemHandkerchief = 47, kInvItemMouse = 48, kInvItemRock = 49, kInvItemNugget = 50, kInvItemBanknote = 51, kInvItemDictaphoneNoBatteries = 52, kInvItemPolaroidCamera = 53, kInvItemVideoTape = 54, kInvItemSheetOfPaper = 55, kInvItemCognac = 56, kInvItemRemoteControl = 57, kInvItemIceTongs = 58, kInvItemCork = 59, kInvItemWrappedCork = 60, // Cork combined with Sheet Of Paper kInvItemPhoto = 61, kInvItemChilliWithLabel = 62, kInvItemPastryRoller = 63, kInvItemFakeChilli = 64, kInvItemLabel = 65, kInvItemBatteries = 66, kInvItemDictaphoneWithBatteries = 67, // Dictaphone combined with Batteries kInvItemBurningPaper = 68, kInvItemMeat = 69, kInvItemPlasticBag = 70, kInvItemSocks = 71, kInvItemTimePills = 72, kInvItemHandle = 73, kInvItemChilliNoLabel = 74, kInvItemPass = 75, kInvItemBulb = 76, kInvItemJailKey = 77, kInvItemDelicatePlant = 78, kInvItemSwissArmyKnife = 79, kInvItemSpring = 80, kInvItemShovelAct1 = 81, kInvItemKaleidoscope = 82, kInvItemSoldierNews = 83, kInvItemGrenade = 84, kInvItemMug = 85, // Empty kInvItemMugOfMud = 86, // Full of mud kInvItemCrumbs = 87, kInvItemRopeAct1 = 88, kInvItemRopeAndGrenade = 89, // Rope combined with Grenade kInvItemMedicine = 90, kInvItemDruggedFood = 91, // Crumbs combined with Medicine kInvItemBird = 92 }; // Maximum number of inventory items held by Ego (Mark) const uint8 kInventorySize = 24; class Inventory { public: Inventory(TeenAgentEngine *vm); ~Inventory(); void render(Graphics::Surface *surface, int delta); void clear(); void reload(); void add(byte item); bool has(byte item) const; void remove(byte item); void activate(bool a) { _active = a; } bool active() const { return _active; } bool processEvent(const Common::Event &event); InventoryObject *selectedObject() { return _selectedObj; } void resetSelectedObject() { _selectedObj = NULL; } private: TeenAgentEngine *_vm; Surface _background; byte *_items; uint _offset[kNumInventoryItems+1]; Common::Array _objects; byte *_inventory; struct Item { Animation _animation; Surface _surface; Rect _rect; bool _hovered; Item() : _hovered(false) {} void free(); void load(Inventory *inventory, uint itemId); void backgroundEffect(Graphics::Surface *s); void render(Inventory *inventory, uint itemId, Graphics::Surface *surface, int delta); }; Item _graphics[kInventorySize]; bool _active; Common::Point _mouse; bool tryObjectCallback(InventoryObject *obj); InventoryObject *_hoveredObj; InventoryObject *_selectedObj; }; } // End of namespace TeenAgent #endif