/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #ifndef TEENAGENT_SEGMENT_H #define TEENAGENT_SEGMENT_H #include "common/stream.h" #include "common/endian.h" namespace TeenAgent { class Segment { uint32 _size; byte *_data; public: Segment() : _size(0), _data(0) {} ~Segment(); void read(Common::ReadStream *s, uint32 _size); inline byte get_byte(uint32 offset) const { assert(offset < _size); return _data[offset]; } inline uint16 get_word(uint32 offset) const { assert(offset + 1 < _size); return READ_LE_UINT16(_data + offset); } inline uint32 get_quad(uint32 offset) const { assert(offset + 3 < _size); return READ_LE_UINT32(_data + offset); } inline void set_byte(uint32 offset, byte v) const { assert(offset < _size); _data[offset] = v; } inline void set_word(uint32 offset, uint16 v) const { assert(offset + 1 < _size); return WRITE_LE_UINT16(_data + offset, v); } inline void set_quad(uint32 offset, uint32 v) const { assert(offset + 3 < _size); return WRITE_LE_UINT32(_data + offset, v); } const byte *ptr(uint32 addr) const { assert(addr < _size); return _data + addr; } byte *ptr(uint32 addr) { assert(addr < _size); return _data + addr; } uint size() const { return _size; } }; } // End of namespace TeenAgent #endif