/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/config-manager.h" #include "common/fs.h" #include "testbed/config-params.h" namespace Common { DECLARE_SINGLETON(Testbed::ConfigParams); } namespace Testbed { ConfigParams::ConfigParams() { _logDirectory = ""; _logFilename = ""; _ws = 0; _displayFont = Graphics::FontManager::kGUIFont; _isInteractive = true; _isGameDataFound = true; _rerunTests = false; _testbedConfMan = 0; } void ConfigParams::initLogging(const char *dirname, const char *filename, bool enable) { setLogDirectory(dirname); setLogFilename(filename); if (enable) { _ws = Common::FSNode(_logDirectory).getChild(_logFilename).createWriteStream(); } else { _ws = 0; } } void ConfigParams::initLogging(bool enable) { // Default Log Directory is game-data directory and filename is 'testbed.log'. initLogging(ConfMan.get("path").c_str(), "testbed.log", enable); } bool ConfigParams::isRerunRequired() { if (_rerunTests) { _rerunTests = false; return true; } return false; } void ConfigParams::deleteWriteStream() { if (_ws) { delete _ws; } } } // End of namespace Testbed