#include "testbed/graphics.h" #include "testbed/gfxtests.h" namespace Testbed { byte GFXTestSuite::_palette[3 * 4] = {0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 0}; GFXTestSuite::GFXTestSuite() { // Initialize color palettes // Te fourth field is for alpha channel which is unused // Assuming 8bpp as of now g_system->setPalette(_palette, 0, 3); g_system->grabPalette(_palette, 0, 3); // Add tests here // addTest("FullScreenMode", &testFullScreenMode); // addTest("AspectRatio", &testAspectRatio); addTest("PalettizedCursors", &testPalettizedCursors); // addTest("BlitBitmaps", &testCopyRectToScreen); } const char *GFXTestSuite::getName() { return "GFX"; } void GFXTestSuite::setCustomColor(uint r, uint g, uint b) { _palette[8] = r; _palette[9] = g; _palette[10] = b; g_system->setPalette(_palette, 0, 3); g_system->grabPalette(_palette, 0, 3); } void GFXTestSuite::execute() { for (Common::Array::iterator i = _testsToExecute.begin(); i != _testsToExecute.end(); ++i) { printf("Executing Test:%s\n", ((*i)->featureName).c_str()); // Invoke the test (*i)->driver(); _numTestsExecuted++; // Verify result by Interacting with the tester. Common::String prompt("Was this similar to what you expected?"); if (handleInteractiveInput(prompt)) { _numTestsPassed++; } } // Report Generation genReport(); } }