#include "common/events.h" #include "common/list.h" #include "common/random.h" #include "testbed/graphics.h" #include "testbed/testsuite.h" #include "graphics/cursorman.h" #include "graphics/fontman.h" #include "graphics/surface.h" #include "graphics/VectorRendererSpec.h" namespace Testbed { byte GFXTestSuite::_palette[3 * 4] = {0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 0}; GFXTestSuite::GFXTestSuite() { // Initialize color palettes // The fourth field is for alpha channel which is unused // Assuming 8bpp as of now g_system->setPalette(_palette, 0, 3); // Init Mouse Palette (White-black-yellow) GFXtests::initMousePalette(); // Add tests here // Blitting buffer on screen addTest("BlitBitmaps", &GFXtests::copyRectToScreen); // GFX Transcations addTest("FullScreenMode", &GFXtests::fullScreenMode); addTest("AspectRatio", &GFXtests::aspectRatio); addTest("IconifyingWindow", &GFXtests::iconifyWindow); // Mouse Layer tests (Palettes and movements) addTest("PalettizedCursors", &GFXtests::palettizedCursors); // FIXME: need to fix it addTest("ScaledCursors", &GFXtests::scaledCursors); // Effects addTest("shakingEffect", &GFXtests::shakingEffect); addTest("focusRectangle", &GFXtests::focusRectangle); // Overlay addTest("Overlays", &GFXtests::overlayGraphics); // Specific Tests: addTest("Palette Rotation", &GFXtests::paletteRotation); addTest("Pixel Formats", &GFXtests::pixelFormats); } const char *GFXTestSuite::getName() const { return "GFX"; } void GFXTestSuite::setCustomColor(uint r, uint g, uint b) { _palette[8] = r; _palette[9] = g; _palette[10] = b; g_system->setPalette(_palette, 0, 3); } // Helper functions used by GFX tests void GFXtests::initMousePalette() { byte palette[3 * 4]; // Black, white and yellow palette[0] = palette[1] = palette[2] = 0; palette[4] = palette[5] = palette[6] = 255; palette[8] = palette[9] = 255; palette[10] = 0; CursorMan.replaceCursorPalette(palette, 0, 3); } void GFXtests::drawCursor(bool cursorPaletteDisabled, const char *gfxModeName, int cursorTargetScale) { // Buffer initialized with yellow color byte buffer[500]; memset(buffer, 2, sizeof(buffer)); /* Disable HotSpot highlighting as of now // Paint the cursor with yellow, except the hotspot for (int i = 0; i < 16; i++) { for (int j = 0; j < 16; j++) { if (i != j && i != 15 - j) { buffer[i * 16 + j] = 2; } } } */ // Uncommenting the next line and commenting the line after that would reproduce the crash // CursorMan.replaceCursor(buffer, 11, 11, 0, 0, 255, cursorTargetScale); CursorMan.replaceCursor(buffer, 12, 12, 0, 0, 255, cursorTargetScale); CursorMan.showMouse(true); if (cursorPaletteDisabled) { CursorMan.disableCursorPalette(true); } else { initMousePalette(); CursorMan.disableCursorPalette(false); } g_system->updateScreen(); } void rotatePalette(byte *palette, int size) { // Rotate the colors starting from address palette "size" times // take a temporary palette color byte tColor[4] = {0}; // save first color in it. memcpy(tColor, &palette[0], 4 * sizeof(byte)); // Move each color upward by 1 for (int i = 0; i < size - 1; i++) { memcpy(&palette[i * 4], &palette[(i + 1) * 4], 4 * sizeof(byte)); } // Assign last color to tcolor memcpy(&palette[(size -1) * 4], tColor, 4 * sizeof(byte)); } /** * Sets up mouse loop, exits when user clicks any of the mouse button */ void GFXtests::setupMouseLoop(bool disableCursorPalette, const char *gfxModeName, int cursorTargetScale) { bool isFeaturePresent; isFeaturePresent = g_system->hasFeature(OSystem::kFeatureCursorHasPalette); if (isFeaturePresent) { GFXtests::drawCursor(disableCursorPalette, gfxModeName, cursorTargetScale); Common::EventManager *eventMan = g_system->getEventManager(); Common::Event event; Common::Point pt(0, 100); bool quitLoop = false; uint32 lastRedraw = 0; const uint32 waitTime = 1000 / 45; Testsuite::clearScreen(); Common::String info = disableCursorPalette ? "Using Game Palette" : "Using cursor palette"; info += " to render the cursor, Click to finish"; Testsuite::writeOnScreen(info, pt); info = "GFX Mode"; info += gfxModeName; info += " "; char cScale = cursorTargetScale + '0'; info += "Cursor scale: "; info += cScale; if (!Common::String(gfxModeName).equals("")) { Testsuite::writeOnScreen(info, Common::Point(0, 120)); } while (!quitLoop) { while (eventMan->pollEvent(event)) { if (lastRedraw + waitTime < g_system->getMillis()) { g_system->updateScreen(); lastRedraw = g_system->getMillis(); } switch (event.type) { case Common::EVENT_MOUSEMOVE: break; case Common::EVENT_LBUTTONDOWN: case Common::EVENT_RBUTTONDOWN: quitLoop = true; Testsuite::clearScreen(); Testsuite::writeOnScreen("Mouse clicked", pt); g_system->delayMillis(1000); break; default: ;// Ignore any other event } } } } else { Testsuite::displayMessage("feature not supported"); } } void GFXtests::mouseMovements() { // Testing Mouse Movements now! Common::Point pt(0, 100); Testsuite::writeOnScreen("Moving mouse automatically from (0, 0) to (100, 100)", pt); g_system->warpMouse(0, 0); g_system->updateScreen(); g_system->delayMillis(1000); for (int i = 0; i <= 100; i++) { g_system->delayMillis(20); g_system->warpMouse(i, i); g_system->updateScreen(); } Testsuite::clearScreen(); Testsuite::writeOnScreen("Mouse Moved to (100, 100)", pt); g_system->delayMillis(1000); } /** * Used by aspectRatio() */ void GFXtests::drawEllipse(int cx, int cy, int a, int b) { // Take a buffer of screen size byte buffer[200][320] = {{0}}; float theta; int x, y, x1, y1; // Illuminate the center buffer[cx][cy] = 1; // Illuminate the points lying on ellipse for (theta = 0; theta <= PI / 2; theta += PI / 360 ) { x = (int)(b * sin(theta) + 0.5); y = (int)(a * cos(theta) + 0.5); // This gives us four points x1 = x + cx; y1 = y + cy; buffer[x1][y1] = 1; x1 = (-1) * x + cx; y1 = y + cy; buffer[x1][y1] = 1; x1 = x + cx; y1 = (-1) * y + cy; buffer[x1][y1] = 1; x1 = (-1) * x + cx; y1 = (-1) * y + cy; buffer[x1][y1] = 1; } g_system->copyRectToScreen(&buffer[0][0], 320, 0, 0, 320, 200); g_system->updateScreen(); } // GFXtests go here /** * Tests the fullscreen mode by: toggling between fullscreen and windowed mode */ bool GFXtests::fullScreenMode() { Common::Point pt(0, 100); Common::Rect rect = Testsuite::writeOnScreen("Testing fullscreen mode", pt); bool isFeaturePresent; bool isFeatureEnabled; bool passed = true; Common::String prompt; OptionSelected shouldSelect; isFeaturePresent = g_system->hasFeature(OSystem::kFeatureFullscreenMode); if (isFeaturePresent) { // Toggle isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureFullscreenMode); shouldSelect = isFeatureEnabled ? kOptionLeft : kOptionRight; g_system->delayMillis(1000); if (isFeatureEnabled) { printf("LOG: Current Mode is Fullsecreen\n"); } else { printf("LOG: Current Mode is Windowed\n"); } prompt = " Which mode do you see currently ? "; if (!Testsuite::handleInteractiveInput(prompt, "Fullscreen", "Windowed", shouldSelect)) { // User selected incorrect current state passed = false; printf("LOG: g_system->getFeatureState() failed\n"); } g_system->beginGFXTransaction(); g_system->setFeatureState(OSystem::kFeatureFullscreenMode, !isFeatureEnabled); g_system->endGFXTransaction(); // Current state should be now !isFeatureEnabled isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureFullscreenMode); shouldSelect = isFeatureEnabled ? kOptionLeft : kOptionRight; g_system->delayMillis(1000); prompt = " Which screen mode do you see now ? "; if (!Testsuite::handleInteractiveInput(prompt, "Fullscreen", "Windowed", shouldSelect)) { // User selected incorrect mode passed = false; printf("LOG: g_system->setFeatureState() failed\n"); } g_system->beginGFXTransaction(); g_system->setFeatureState(OSystem::kFeatureFullscreenMode, !isFeatureEnabled); g_system->endGFXTransaction(); g_system->delayMillis(1000); prompt = "This should be your initial state. Is it?"; if (!Testsuite::handleInteractiveInput(prompt, "Yes, it is", "Nopes", shouldSelect)) { // User selected incorrect mode printf("LOG: switching back to initial state failed\n"); passed = false; } } else { Testsuite::displayMessage("feature not supported"); } Testsuite::clearScreen(); return passed; } /** * Tests the aspect ratio correction by: drawing an ellipse, when corrected the ellipse should render to a circle */ bool GFXtests::aspectRatio() { // Draw an ellipse on the screen drawEllipse(100, 160, 72, 60); Common::Point pt(0, 180); Testsuite::writeOnScreen("Testing Aspect Ratio Correction!", pt); bool isFeaturePresent; bool isFeatureEnabled; bool passed; Common::String prompt; OptionSelected shouldSelect; isFeaturePresent = g_system->hasFeature(OSystem::kFeatureAspectRatioCorrection); isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureAspectRatioCorrection); g_system->delayMillis(1000); if (isFeaturePresent) { // Toggle shouldSelect = isFeatureEnabled ? kOptionLeft : kOptionRight; prompt = " What does the curve on screen appears to you ?"; if (!Testsuite::handleInteractiveInput(prompt, "Circle", "Ellipse", shouldSelect)) { // User selected incorrect option passed = false; printf("LOG: Aspect Ratio Correction failed\n"); } g_system->beginGFXTransaction(); g_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, !isFeatureEnabled); g_system->endGFXTransaction(); g_system->delayMillis(1000); shouldSelect = !isFeatureEnabled ? kOptionLeft : kOptionRight; prompt = " What does the curve on screen appears to you ?"; if (!Testsuite::handleInteractiveInput(prompt, "Circle", "Ellipse", shouldSelect)) { // User selected incorrect option passed = false; printf("LOG: Aspect Ratio Correction failed\n"); } g_system->beginGFXTransaction(); g_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, isFeatureEnabled); g_system->endGFXTransaction(); } else { Testsuite::displayMessage("feature not supported"); } g_system->delayMillis(500); if (Testsuite::handleInteractiveInput("This should definetely be your initial state?", "Yes, it is", "Nopes", kOptionRight)) { // User selected incorrect mode printf("LOG: switching back to initial state failed\n"); passed = false; } Testsuite::clearScreen(); return passed; } /** * Tests Palettized cursors. * Method: Create a yellow colored cursor, should be able to move it. Once you click test terminates */ bool GFXtests::palettizedCursors() { bool passed = true; Testsuite::displayMessage("Testing Cursors. You should expect to see a yellow colored square cursor.\n" "You should be able to move it. The test finishes when the mouse(L/R) is clicked"); // Testing with cursor Palette setupMouseLoop(); // Test Automated Mouse movements (warp) mouseMovements(); if (Testsuite::handleInteractiveInput("Which color did the cursor appeared to you?", "Yellow", "Any other", kOptionRight)) { printf("LOG: Couldn't use cursor palette for rendering cursor\n"); passed = false; } // Testing with game Palette GFXTestSuite::setCustomColor(255, 0, 0); setupMouseLoop(true); if (Testsuite::handleInteractiveInput("Which color did the cursor appeared to you?", "Red", "Any other", kOptionRight)) { printf("LOG: Couldn't use Game palette for rendering cursor\n"); passed = false; } if (!Testsuite::handleInteractiveInput("Did Cursor tests went as you were expecting?")) { passed = false; } Testsuite::clearScreen(); // Done with cursors CursorMan.popAllCursors(); return passed; } /** * This basically blits the screen by the contents of its buffer. * */ bool GFXtests::copyRectToScreen() { Testsuite::displayMessage("Testing Blitting a Bitmap to screen.\n" "You should expect to see a 20x40 yellow horizontal rectangle centred at the screen."); GFXTestSuite::setCustomColor(255, 255, 0); byte buffer[20 * 40]; memset(buffer, 2, 20 * 40); uint x = g_system->getWidth() / 2 - 20; uint y = g_system->getHeight() / 2 - 10; g_system->copyRectToScreen(buffer, 40, x, y, 40, 20); g_system->updateScreen(); g_system->delayMillis(1000); Common::Rect rect(x, y, x+40, y+20); Testsuite::clearScreen(); if (Testsuite::handleInteractiveInput("Did the test worked as you were expecting?", "Yes", "No", kOptionRight)) { return false; } return true; } /** * Testing feature : Iconifying window * It is expected the screen minimizes when this feature is enabled */ bool GFXtests::iconifyWindow() { Testsuite::displayMessage("Testing Iconify Window mode.\n If the feature is supported by the backend," "you should expect the window to be minimized. However you would manually need to de-iconify."); Common::Point pt(0, 100); Common::Rect rect = Testsuite::writeOnScreen("Testing Iconifying window", pt); bool isFeaturePresent; bool isFeatureEnabled; isFeaturePresent = g_system->hasFeature(OSystem::kFeatureIconifyWindow); isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureIconifyWindow); g_system->delayMillis(1000); if (isFeaturePresent) { // Toggle g_system->beginGFXTransaction(); g_system->setFeatureState(OSystem::kFeatureIconifyWindow, !isFeatureEnabled); g_system->endGFXTransaction(); g_system->delayMillis(1000); g_system->beginGFXTransaction(); g_system->setFeatureState(OSystem::kFeatureIconifyWindow, isFeatureEnabled); g_system->endGFXTransaction(); } else { Testsuite::displayMessage("feature not supported"); } if (Testsuite::handleInteractiveInput("Did the test worked as you were expecting?", "Yes", "No", kOptionRight)) { return false; } Testsuite::clearScreen(); return true; } /** * Testing feature: Scaled cursors */ bool GFXtests::scaledCursors() { Testsuite::displayMessage("Testing : Scaled cursors\n" "Here every graphics mode is tried with a cursorTargetScale of 1,2 and 3" "This may take time, You may skip the later scalers and just examine the first three i.e 1x,2x and 3x"); int maxLimit = 1000; if (!Testsuite::handleInteractiveInput("Do you want to restrict scalers to 1x, 2x and 3x only?", "Yes", "No", kOptionRight)) { maxLimit = 3; } const int currGFXMode = g_system->getGraphicsMode(); const OSystem::GraphicsMode *gfxMode = g_system->getSupportedGraphicsModes(); while (gfxMode->name && maxLimit > 0) { // for every graphics mode display cursors for cursorTargetScale 1, 2 and 3 // Switch Graphics mode // FIXME: Crashes with "3x" mode now.: g_system->beginGFXTransaction(); bool isGFXModeSet = g_system->setGraphicsMode(gfxMode->id); g_system->initSize(320, 200); OSystem::TransactionError gfxError = g_system->endGFXTransaction(); if (gfxError == OSystem::kTransactionSuccess && isGFXModeSet) { setupMouseLoop(false, gfxMode->name, 1); Testsuite::clearScreen(); setupMouseLoop(false, gfxMode->name, 2); Testsuite::clearScreen(); setupMouseLoop(false, gfxMode->name, 3); Testsuite::clearScreen(); } else { printf("LOG: Switching to graphics mode %s failed\n", gfxMode->name); return false; } gfxMode++; maxLimit--; } // Restore Original State g_system->beginGFXTransaction(); bool isGFXModeSet = g_system->setGraphicsMode(currGFXMode); g_system->initSize(320, 200); OSystem::TransactionError gfxError = g_system->endGFXTransaction(); if (gfxError != OSystem::kTransactionSuccess || !isGFXModeSet) { printf("LOG: Switcing to initial state failed\n"); return false; } // Done with cursors CursorMan.popAllCursors(); Testsuite::clearScreen(); return true; } bool GFXtests::shakingEffect() { Common::Point pt(0, 100); Testsuite::writeOnScreen("If Shaking effect works,this should shake!", pt); int times = 35; while (times--) { g_system->setShakePos(10); g_system->updateScreen(); g_system->setShakePos(0); g_system->updateScreen(); } g_system->delayMillis(1500); if (Testsuite::handleInteractiveInput("Did the test worked as you were expecting?", "Yes", "No", kOptionRight)) { printf("LOG: Shaking Effect didn't worked"); return false; } Testsuite::clearScreen(); return true; } bool GFXtests::focusRectangle() { Testsuite::displayMessage("Testing : Setting and hiding Focus \n" "If this feature is implemented, the focus should be toggled between the two rectangles on the corners"); const Graphics::Font &font(*FontMan.getFontByUsage(Graphics::FontManager::kConsoleFont)); Graphics::Surface *screen = g_system->lockScreen(); int screenHeight = g_system->getHeight(); int screenWidth = g_system->getWidth(); int height = font.getFontHeight(); int width = screenWidth / 2; Common::Rect rectLeft(0, 0, width, height * 2); screen->fillRect(rectLeft, kColorWhite); font.drawString(screen, "Focus 1", rectLeft.left, rectLeft.top, width, kColorBlack, Graphics::kTextAlignLeft); Common::Rect rectRight(screenWidth - width, screenHeight - height * 2 , screenWidth, screenHeight); screen->fillRect(rectRight, kColorWhite); font.drawString(screen, "Focus 2", rectRight.left, rectRight.top, width, kColorBlack, Graphics::kTextAlignRight); g_system->unlockScreen(); g_system->updateScreen(); g_system->clearFocusRectangle(); g_system->setFocusRectangle(rectLeft); g_system->updateScreen(); g_system->delayMillis(1000); g_system->setFocusRectangle(rectRight); g_system->updateScreen(); g_system->clearFocusRectangle(); if (Testsuite::handleInteractiveInput("Did you noticed a variation in focus?", "Yes", "No", kOptionRight)) { printf("LOG: Focus Rectangle feature doesn't works. Check platform.\n"); } Testsuite::clearScreen(); return true; } bool GFXtests::overlayGraphics() { Graphics::PixelFormat pf = g_system->getOverlayFormat(); OverlayColor buffer[50 * 100]; OverlayColor value = pf.RGBToColor(0, 255, 0); for (int i = 0; i < 50 * 100; i++) { buffer[i] = value; } g_system->showOverlay(); g_system->copyRectToOverlay(buffer, 100, 270, 175, 100, 50); g_system->updateScreen(); g_system->delayMillis(1000); g_system->hideOverlay(); g_system->updateScreen(); if (Testsuite::handleInteractiveInput("Did you see a green overlayed rectangle?", "Yes", "No", kOptionRight)) { printf("LOG: Overlay Rectangle feature doesn't works\n"); return false; } Testsuite::clearScreen(); return true; } bool GFXtests::paletteRotation() { Common::Point pt(0, 10); Testsuite::writeOnScreen("Rotating palettes, the rectangles should appear moving up!", pt); byte palette[10 * 4] = {0, 0, 0, 0, 255, 255, 255, 0, 135, 48, 21, 0, 205, 190, 87, 0, 0, 32, 64, 0, 181, 126, 145, 0, 47, 78, 36, 0, 185, 115, 20, 0, 160, 164, 137, 0, 43, 52, 0, 0}; // 10 colors : B, W and 8 random Common::RandomSource rs; // Initialize this palette randomly g_system->setPalette(palette, 0, 10); // Draw 10 Rectangles, each of width 100 pixels and height 10 pixels byte buffer[10 * 100 * 10] = {0}; for (int i = 2; i < 10; i++) { memset(buffer + i * 1000, i, 1000 * sizeof(byte)); } g_system->copyRectToScreen(buffer, 100, 110, 50, 100, 100); int toRotate = 10; while (toRotate--) { g_system->updateScreen(); g_system->delayMillis(600); rotatePalette(&palette[8], 8); g_system->setPalette(palette, 0, 10); } if(Testsuite::handleInteractiveInput("Did you saw a rotation in colors of rectangles displayed on screen?", "Yes", "No", kOptionRight)) { return false; } Testsuite::clearScreen(); return true; } bool GFXtests::pixelFormats() { Common::List pfList = g_system->getSupportedFormats(); Common::List::const_iterator iter = pfList.begin(); int numFormatsTested = 0; int numPassed = 0; bool numFailed = 0; printf("LOG: Testing Pixel Formats. Size of list : %d\n", pfList.size()); for (iter = pfList.begin(); iter != pfList.end(); iter++) { numFormatsTested++; if (iter->bytesPerPixel == 1) { // Palettes already tested continue; } else if (iter->bytesPerPixel > 2) { printf("LOG: Can't test pixels with bpp > 2\n"); continue; } // Switch to that pixel Format g_system->beginGFXTransaction(); g_system->initSize(320, 200, &(*iter)); g_system->endGFXTransaction(); Testsuite::clearScreen(true); // Draw some nice gradients // Pick up some colors uint colors[6]; colors[0] = iter->RGBToColor(255, 255, 255); colors[1] = iter->RGBToColor(135, 48, 21); colors[2] = iter->RGBToColor(205, 190, 87); colors[3] = iter->RGBToColor(0, 32, 64); colors[4] = iter->RGBToColor(181, 126, 145); colors[5] = iter->RGBToColor(47, 78, 36); Common::Point pt(0, 170); char msg[100]; // XXX: Can use snprintf? snprintf(msg, sizeof(msg), "Testing Pixel Formats, %d of %d", numFormatsTested, pfList.size()); Testsuite::writeOnScreen(msg, pt, true); // CopyRectToScreen could have been used, but that may involve writing code which // already resides in graphics/surface.h // So using Graphics::Surface Graphics::Surface *screen = g_system->lockScreen(); // Draw 6 rectangles centred at (50, 160), piled over one another // each with color in colors[] for (int i = 0; i < 6; i++) { screen->fillRect(Common::Rect::center(160, 20 + i * 10, 100, 10), colors[i]); } g_system->unlockScreen(); g_system->updateScreen(); g_system->delayMillis(500); if(Testsuite::handleInteractiveInput("Were you able to notice the colored rectangles on the screen for this format?", "Yes", "No", kOptionLeft)) { numPassed++; } else { numFailed++; printf("LOG: Testing pixel format failed for format #%d on the list\n", numFormatsTested); } } if (numFailed) { printf("LOG: Pixel Format test: Failed : %d, Passed : %d, Ignored %d\n",numFailed, numPassed, numFormatsTested - (numPassed + numFailed)); return false; } Testsuite::clearScreen(); return true; } }