/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #ifndef TESTBED_H #define TESTBED_H #include "engines/engine.h" #include "testbed/testsuite.h" namespace Testbed { enum { kTestbedLogOutput = 1 << 0, kTestbedEngineDebug = 1 << 2 }; class TestbedEngine : public Engine { public: TestbedEngine(OSystem *syst); ~TestbedEngine(); virtual Common::Error run(); /** * All testsuites are disabled by default * To enable testsuite X, call enableTestsuite("X", true); */ void enableTestsuite(const char *name, bool enable); /** * Invokes configured testsuites. */ void invokeTestsuites(); bool hasFeature(EngineFeature f) const; private: Common::Array _testsuiteList; }; } // End of namespace Testbed #endif