/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Clipping rectangle defines */ #ifndef TINSEL_CURSOR_H // prevent multiple includes #define TINSEL_CURSOR_H #include "tinsel/dw.h" // for SCNHANDLE namespace Tinsel { void AdjustCursorXY(int deltaX, int deltaY); void SetCursorXY(int x, int y); void SetCursorScreenXY(int newx, int newy); void GetCursorXY(int *x, int *y, bool absolute); bool GetCursorXYNoWait(int *x, int *y, bool absolute); bool isCursorShown(); void RestoreMainCursor(); void SetTempCursor(SCNHANDLE pScript); void DwHideCursor(); void UnHideCursor(); void FreezeCursor(); void DoFreezeCursor(bool bFreeze); void HideCursorTrails(); void UnHideCursorTrails(); void DelAuxCursor(); void SetAuxCursor(SCNHANDLE hFilm); void DwInitCursor(SCNHANDLE bfilm); void DropCursor(); void RestartCursor(); void RebootCursor(); void StartCursorFollowed(); void EndCursorFollowed(); } // End of namespace Tinsel #endif // TINSEL_CURSOR_H