/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * * Process scheduler. */ #include "tinsel/sched.h" #include "common/util.h" namespace Tinsel { Scheduler *g_scheduler = 0; /** process structure */ struct PROCESS { PROCESS *pNext; //!< pointer to next process in active or free list CoroContext state; //!< the state of the coroutine CORO_ADDR coroAddr; //!< the entry point of the coroutine int sleepTime; //!< number of scheduler cycles to sleep int pid; //!< process ID char param[PARAM_SIZE]; //!< process specific info }; Scheduler::Scheduler() { processList = 0; pFreeProcesses = 0; pCurrent = 0; #ifdef DEBUG // diagnostic process counters numProcs = 0; maxProcs = 0; #endif pRCfunction = 0; active = new PROCESS; g_scheduler = this; // FIXME HACK } Scheduler::~Scheduler() { free(processList); processList = NULL; delete active; active = 0; } /** * Kills all processes and places them on the free list. */ void Scheduler::reset() { #ifdef DEBUG // clear number of process in use numProcs = 0; #endif if (processList == NULL) { // first time - allocate memory for process list processList = (PROCESS *)calloc(NUM_PROCESS, sizeof(PROCESS)); // make sure memory allocated if (processList == NULL) { error("Cannot allocate memory for process data"); } // fill with garbage memset(processList, 'S', NUM_PROCESS * sizeof(PROCESS)); } // no active processes pCurrent = active->pNext = NULL; // place first process on free list pFreeProcesses = processList; // link all other processes after first for (int i = 1; i < NUM_PROCESS; i++) { processList[i - 1].pNext = processList + i; } // null the last process processList[NUM_PROCESS - 1].pNext = NULL; } #ifdef DEBUG /** * Shows the maximum number of process used at once. */ void Scheduler::printStats(void) { printf("%i process of %i used.\n", maxProcs, NUM_PROCESS); } #endif /** * Give all active processes a chance to run */ void Scheduler::schedule(void) { // start dispatching active process list PROCESS *pPrevProc = active; PROCESS *pProc = active->pNext; while (pProc != NULL) { if (--pProc->sleepTime <= 0) { // process is ready for dispatch, activate it pCurrent = pProc; pProc->coroAddr(pProc->state, pProc->param); pCurrent = NULL; if (!pProc->state || pProc->state->_sleep <= 0) { // Coroutine finished killProcess(pProc); pProc = pPrevProc; } else { pProc->sleepTime = pProc->state->_sleep; } } pPrevProc = pProc; pProc = pProc->pNext; } } /** * Creates a new process. * * @param pid process identifier * @param CORO_ADDR coroutine start address * @param pParam process specific info * @param sizeParam size of process specific info */ PROCESS *Scheduler::createProcess(int pid, CORO_ADDR coroAddr, const void *pParam, int sizeParam) { PROCESS *pProc; // get a free process pProc = pFreeProcesses; // trap no free process assert(pProc != NULL); // Out of processes #ifdef DEBUG // one more process in use if (++numProcs > maxProcs) maxProcs = numProcs; #endif // get link to next free process pFreeProcesses = pProc->pNext; if (pCurrent != NULL) { // place new process before the next active process pProc->pNext = pCurrent->pNext; // make this new process the next active process pCurrent->pNext = pProc; } else { // no active processes, place process at head of list pProc->pNext = active->pNext; active->pNext = pProc; } // set coroutine entry point pProc->coroAddr = coroAddr; // clear coroutine state pProc->state = 0; // wake process up as soon as possible pProc->sleepTime = 1; // set new process id pProc->pid = pid; // set new process specific info if (sizeParam) { assert(sizeParam > 0 && sizeParam <= PARAM_SIZE); // set new process specific info memcpy(pProc->param, pParam, sizeParam); } // return created process return pProc; } /** * Kills the specified process. * * @param pKillProc which process to kill */ void Scheduler::killProcess(PROCESS *pKillProc) { PROCESS *pProc, *pPrev; // process list pointers // make sure a valid process pointer assert(pKillProc >= processList && pKillProc <= processList + NUM_PROCESS - 1); // can not kill the current process using killProcess ! assert(pCurrent != pKillProc); #ifdef DEBUG // one less process in use --numProcs; assert(numProcs >= 0); #endif // search the active list for the process for (pProc = active->pNext, pPrev = active; pProc != NULL; pPrev = pProc, pProc = pProc->pNext) { if (pProc == pKillProc) { // found process in active list // Free process' resources if (pRCfunction != NULL) (pRCfunction)(pProc); delete pProc->state; // make prev point to next to unlink pProc pPrev->pNext = pProc->pNext; // link first free process after pProc pProc->pNext = pFreeProcesses; // make pProc the first free process pFreeProcesses = pProc; return; } } // process not found in active list if we get to here error("killProcess(): tried to kill a process not in the list of active processes"); } /** * Returns a pointer to the currently running process. */ PROCESS *Scheduler::getCurrentProcess(void) { return pCurrent; } /** * Returns the process identifier of the specified process. * * @param pProc which process */ int Scheduler::getCurrentPID() const { PROCESS *pProc = pCurrent; // make sure a valid process pointer assert(pProc >= processList && pProc <= processList + NUM_PROCESS - 1); // return processes PID return pProc->pid; } /** * Kills any process matching the specified PID. The current * process cannot be killed. * * @param pidKill process identifier of process to kill * @param pidMask mask to apply to process identifiers before comparison * @return The number of processes killed is returned. */ int Scheduler::killMatchingProcess(int pidKill, int pidMask) { int numKilled = 0; PROCESS *pProc, *pPrev; // process list pointers for (pProc = active->pNext, pPrev = active; pProc != NULL; pPrev = pProc, pProc = pProc->pNext) { if ((pProc->pid & pidMask) == pidKill) { // found a matching process // dont kill the current process if (pProc != pCurrent) { // kill this process numKilled++; // make prev point to next to unlink pProc pPrev->pNext = pProc->pNext; // link first free process after pProc pProc->pNext = pFreeProcesses; // make pProc the first free process pFreeProcesses = pProc; // set to a process on the active list pProc = pPrev; } } } #ifdef DEBUG // adjust process in use numProcs -= numKilled; assert(numProcs >= 0); #endif // return number of processes killed return numKilled; } /** * Set pointer to a function to be called by killProcess(). * * May be called by a resource allocator, the function supplied is * called by killProcess() to allow the resource allocator to free * resources allocated to the dying process. * * @param pFunc Function to be called by killProcess() */ void Scheduler::setResourceCallback(VFPTRPP pFunc) { pRCfunction = pFunc; } } // end of namespace Tinsel