/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * * String resource managment routines */ #include "tinsel/dw.h" #include "tinsel/drives.h" #include "tinsel/sound.h" #include "tinsel/strres.h" #include "tinsel/scn.h" #include "common/file.h" #include "common/endian.h" #include "gui/message.h" namespace Tinsel { #ifdef DEBUG // Diagnostic number int newestString; #endif // buffer for resource strings static uint8 *textBuffer = 0; static struct { bool bPresent; const char *szStem; SCNHANDLE hDescription; SCNHANDLE hFlagFilm; } languages[NUM_LANGUAGES] = { { false, "English", 0, 0 }, { false, "French", 0, 0 }, { false, "German", 0, 0 }, { false, "Italian", 0, 0 }, { false, "Spanish", 0, 0 }, { false, "Hebrew", 0, 0 }, { false, "Magyar", 0, 0 }, { false, "Japanese",0, 0 }, { false, "US", 0, 0 } }; // Set if we're handling 2-byte characters. bool bMultiByte = false; LANGUAGE textLanguage, sampleLanguage = TXT_ENGLISH; //----------------- LOCAL DEFINES ---------------------------- #define languageExtension ".txt" #define indexExtension ".idx" #define sampleExtension ".smp" //----------------- FUNCTIONS -------------------------------- /** * Called to load a resource file for a different language * @param newLang The new language */ void ChangeLanguage(LANGUAGE newLang) { TinselFile f; uint32 textLen = 0; // length of buffer textLanguage = newLang; sampleLanguage = newLang; if (textBuffer) { // free the previous buffer free(textBuffer); textBuffer = NULL; } // Try and open the specified language file. If it fails, and the language // isn't English, try falling back on opening 'english.txt' - some foreign // language versions reused it rather than their proper filename if (!f.open(_vm->getTextFile(newLang))) { if ((newLang == TXT_ENGLISH) || !f.open(_vm->getTextFile(TXT_ENGLISH))) { char buf[50]; sprintf(buf, CANNOT_FIND_FILE, _vm->getTextFile(newLang)); GUI::MessageDialog dialog(buf, "OK"); dialog.runModal(); error(CANNOT_FIND_FILE, _vm->getTextFile(newLang)); } } // Check whether the file is compressed or not - for compressed files the // first long is the filelength and for uncompressed files it is the chunk // identifier textLen = f.readUint32LE(); if (f.ioFailed()) error(FILE_IS_CORRUPT, _vm->getTextFile(newLang)); if (textLen == CHUNK_STRING || textLen == CHUNK_MBSTRING) { // the file is uncompressed bMultiByte = (textLen == CHUNK_MBSTRING); // get length of uncompressed file textLen = f.size(); f.seek(0, SEEK_SET); // Set to beginning of file if (textBuffer == NULL) { // allocate a text buffer for the strings textBuffer = (uint8 *)malloc(textLen); // make sure memory allocated assert(textBuffer); } // load data if (f.read(textBuffer, textLen) != textLen) // file must be corrupt if we get to here error(FILE_IS_CORRUPT, _vm->getTextFile(newLang)); // close the file f.close(); } else { // the file must be compressed error("Compression handling has been removed"); } } /** * FindStringBase */ static byte *FindStringBase(int id) { // base of string resource table byte *pText = textBuffer; // For Tinsel 0, Ids are decremented by 1 if (TinselV0) --id; // index into text resource file uint32 index = 0; // number of chunks to skip int chunkSkip = id / STRINGS_PER_CHUNK; // number of strings to skip when in the correct chunk int strSkip = id % STRINGS_PER_CHUNK; // skip to the correct chunk while (chunkSkip-- != 0) { // make sure chunk id is correct assert(READ_LE_UINT32(pText + index) == CHUNK_STRING || READ_LE_UINT32(pText + index) == CHUNK_MBSTRING); if (READ_LE_UINT32(pText + index + sizeof(uint32)) == 0) { // string does not exist return NULL; } // get index to next chunk index = READ_LE_UINT32(pText + index + sizeof(uint32)); } // skip over chunk id and offset index += (2 * sizeof(uint32)); // pointer to strings pText = pText + index; // skip to the correct string while (strSkip-- != 0) { // skip to next string if (!TinselV2 || ((*pText & 0x80) == 0)) { // Tinsel 1, or string of length < 128 pText += *pText + 1; } else if (*pText == 0x80) { // string of length 128 - 255 pText++; // skip control byte pText += *pText + 1; } else if (*pText == 0x90) { // string of length 256 - 511 pText++; // skip control byte pText += *pText + 1 + 256; } else { // multiple string int subCount; subCount = *pText & ~0x80; pText++; // skip control byte // skip prior sub-strings while (subCount--) { // skip control byte, if there is one if (*pText == 0x80) { pText++; pText += *pText + 1; } else if (*pText == 0x90) { pText++; pText += *pText + 1 + 256; } else pText += *pText + 1; } } } return pText; } /** * Loads a string resource identified by id. * @param id identifier of string to be loaded * @param pBuffer points to buffer that receives the string * @param bufferMax maximum number of chars to be copied to the buffer */ int LoadStringResource(int id, int sub, char *pBuffer, int bufferMax) { int len; // length of string byte *pText = FindStringBase(id); if (pText == NULL) { strcpy(pBuffer, "!! HIGH STRING !!"); return 0; } if (!TinselV2 || ((*pText & 0x80) == 0)) { // get length of string len = *pText; } else if (*pText == 0x80) { // string of length 128 - 255 pText++; // skip control byte // get length of string len = *pText; } else if (*pText == 0x90) { // string of length 128 - 255 pText++; // skip control byte // get length of string len = *pText + 256; } else { // multiple string pText++; // skip control byte // skip prior sub-strings while (sub--) { // skip control byte, if there is one if (*pText == 0x80) { pText++; pText += *pText + 1; } else if (*pText == 0x90) { pText++; pText += *pText + 1 + 256; } else pText += *pText + 1; } // skip control byte, if there is one if (*pText == 0x80) { pText++; // get length of string len = *pText; } else if (*pText == 0x90) { pText++; // get length of string len = *pText + 256; } else { // get length of string len = *pText; } } if (len) { // the string exists // copy the string to the buffer if (len < bufferMax) { memcpy(pBuffer, pText + 1, len); // null terminate pBuffer[len] = 0; // number of chars copied return len + 1; } else { memcpy(pBuffer, pText + 1, bufferMax - 1); // null terminate pBuffer[bufferMax - 1] = 0; // number of chars copied return bufferMax; } } // TEMPORARY DIRTY BODGE strcpy(pBuffer, "!! NULL STRING !!"); // string does not exist return 0; } int LoadStringRes(int id, char *pBuffer, int bufferMax) { return LoadStringResource(id, 0, pBuffer, bufferMax); } /** * Loads a string resource identified by id * @param id identifier of string to be loaded * @param sub sub-string number * @param pBuffer points to buffer that receives the string * @param bufferMax maximum number of chars to be copied to the buffer */ int LoadSubString(int id, int sub, char *pBuffer, int bufferMax) { return LoadStringResource(id, sub, pBuffer, bufferMax); } /** * SubStringCount * @param id Identifier of string to be tested */ int SubStringCount(int id) { byte *pText; pText = FindStringBase(id); if (pText == NULL) return 0; if ((*pText & 0x80) == 0 || *pText == 0x80 || *pText == 0x90) { // string of length < 128 or string of length 128 - 255 // or of length 256 - 511 return 1; } else return (*pText & ~0x80); } void FreeTextBuffer() { if (textBuffer) { free(textBuffer); textBuffer = NULL; } } /** * Called from TINLIB.C from DeclareLanguage(). */ void LanguageFacts(int language, SCNHANDLE hDescription, SCNHANDLE hFlagFilm) { assert(language >= 0 && language < NUM_LANGUAGES); languages[language].hDescription = hDescription; languages[language].hFlagFilm = hFlagFilm; } /** * Gets the current subtitles language */ LANGUAGE TextLanguage() { return textLanguage; } /** * Gets the current voice language */ LANGUAGE SampleLanguage() { return sampleLanguage; } int NumberOfLanguages() { int i, count; for (i = 0, count = 0; i < NUM_LANGUAGES; i++) { if (languages[i].bPresent) count++; } return count; } LANGUAGE NextLanguage(LANGUAGE thisOne) { int i; for (i = thisOne+1; i < NUM_LANGUAGES; i++) { if (languages[i].bPresent) return (LANGUAGE)i; } for (i = 0; i < thisOne; i++) { if (languages[i].bPresent) return (LANGUAGE)i; } // No others! return thisOne; } LANGUAGE PrevLanguage(LANGUAGE thisOne) { int i; for (i = thisOne-1; i >= 0; i--) { if (languages[i].bPresent) return (LANGUAGE)i; } for (i = NUM_LANGUAGES-1; i > thisOne; i--) { if (languages[i].bPresent) return (LANGUAGE)i; } // No others! return thisOne; } SCNHANDLE LanguageDesc(LANGUAGE thisOne) { return languages[thisOne].hDescription; } SCNHANDLE LanguageFlag(LANGUAGE thisOne) { return languages[thisOne].hFlagFilm; } } // End of namespace Tinsel