/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * String resource managment routines */ #ifndef TINSEL_STRRES_H #define TINSEL_STRRES_H #include "common/scummsys.h" #include "tinsel/dw.h" namespace Tinsel { #define STRINGS_PER_CHUNK 64 // number of strings per chunk in the language text files #define FIRST_STR_ID 1 // id number of first string in string table #define MAX_STRING_SIZE 255 // maximum size of a string in the resource table #define MAX_STRRES_SIZE 300000 // maximum size of string resource file // Set if we're handling 2-byte characters. extern bool g_bMultiByte; /*----------------------------------------------------------------------*\ |* Function Prototypes *| \*----------------------------------------------------------------------*/ /** * Called to load a resource file for a different language * @param newLang The new language */ void ChangeLanguage(LANGUAGE newLang); /** * Loads a string resource identified by id. * @param id identifier of string to be loaded * @param pBuffer points to buffer that receives the string * @param bufferMax maximum number of chars to be copied to the buffer */ int LoadStringRes(int id, char *pBuffer, int bufferMax); /** * Loads a string resource identified by id * @param id identifier of string to be loaded * @param sub sub-string number * @param pBuffer points to buffer that receives the string * @param bufferMax maximum number of chars to be copied to the buffer */ int LoadSubString(int id, int sub, char *pBuffer, int bufferMax); int SubStringCount(int id); // identifier of string to be tested /** * Frees the text buffer allocated from ChangeLanguage() */ void FreeTextBuffer(); /** * Called from TINLIB.C from DeclareLanguage(). */ void LanguageFacts(int language, SCNHANDLE hDescription, SCNHANDLE hFlagFilm); /** * Gets the current subtitles language */ LANGUAGE TextLanguage(); /** * Gets the current voice language */ LANGUAGE SampleLanguage(); int NumberOfLanguages(); LANGUAGE NextLanguage(LANGUAGE thisOne); LANGUAGE PrevLanguage(LANGUAGE thisOne); SCNHANDLE LanguageDesc(LANGUAGE thisOne); SCNHANDLE LanguageFlag(LANGUAGE thisOne); } // End of namespace Tinsel #endif