/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/carry/brain.h" #include "titanic/game/brain_slot.h" #include "titanic/translation.h" namespace Titanic { BEGIN_MESSAGE_MAP(CBrain, CCarry) ON_MESSAGE(UseWithOtherMsg) ON_MESSAGE(VisibleMsg) ON_MESSAGE(MouseDragStartMsg) ON_MESSAGE(PassOnDragStartMsg) ON_MESSAGE(PETGainedObjectMsg) END_MESSAGE_MAP() CBrain::CBrain() : CCarry(), _pieceAdded(false), _perchGained(false) { } void CBrain::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writePoint(_pos1, indent); file->writeNumberLine(_pieceAdded, indent); file->writeNumberLine(_perchGained, indent); CCarry::save(file, indent); } void CBrain::load(SimpleFile *file) { file->readNumber(); _pos1 = file->readPoint(); _pieceAdded = file->readNumber(); _perchGained = file->readNumber(); CCarry::load(file); } bool CBrain::UseWithOtherMsg(CUseWithOtherMsg *msg) { CBrainSlot *slot = dynamic_cast(msg->_other); if (!slot) return CCarry::UseWithOtherMsg(msg); if (isEquals("CentralCore")) { setVisible(false); petMoveToHiddenRoom(); CAddHeadPieceMsg headpieceMsg(getName()); headpieceMsg.execute("CentralCoreSlot"); } else if (!slot->_occupied && slot->getName() != "CentralCoreSlot") { // Brain card goes into vacant slot setVisible(false); petMoveToHiddenRoom(); CAddHeadPieceMsg headpieceMsg(getName()); headpieceMsg.execute(msg->_other); playSound(TRANSLATE("z#116.wav", "z#647.wav")); setPosition(Point(0, 0)); setVisible(false); _pieceAdded = true; } else { // Trying to put brain card into an already occupied slot petAddToInventory(); } return true; } bool CBrain::VisibleMsg(CVisibleMsg *msg) { setVisible(msg->_visible); return true; } bool CBrain::MouseDragStartMsg(CMouseDragStartMsg *msg) { if (!checkStartDragging(msg)) return false; if (_pieceAdded) { CTakeHeadPieceMsg headpieceMsg(getName()); headpieceMsg.execute("TitaniaControl"); _pieceAdded = false; setVisible(true); moveToView(); setPosition(Point(msg->_mousePos.x - _bounds.width() / 2, msg->_mousePos.y - _bounds.height() / 2)); } return CCarry::MouseDragStartMsg(msg); } bool CBrain::PassOnDragStartMsg(CPassOnDragStartMsg *msg) { if (_pieceAdded) { CTakeHeadPieceMsg headpieceMsg(getName()); headpieceMsg.execute("TitaniaControl"); _pieceAdded = false; setVisible(true); moveToView(); setPosition(Point(msg->_mousePos.x - _bounds.width() / 2, msg->_mousePos.y - _bounds.height() / 2)); } return CCarry::PassOnDragStartMsg(msg); } bool CBrain::PETGainedObjectMsg(CPETGainedObjectMsg *msg) { if (!_perchGained) { if (getName() == "Perch") { incParrotResponse(); _perchGained = true; } } return true; } } // End of namespace Titanic