/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/carry/crushed_tv.h" #include "titanic/npcs/character.h" namespace Titanic { BEGIN_MESSAGE_MAP(CCrushedTV, CCarry) ON_MESSAGE(ActMsg) ON_MESSAGE(UseWithCharMsg) ON_MESSAGE(MouseDragStartMsg) END_MESSAGE_MAP() CCrushedTV::CCrushedTV() : CCarry() { } void CCrushedTV::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); CCarry::save(file, indent); } void CCrushedTV::load(SimpleFile *file) { file->readNumber(); CCarry::load(file); } bool CCrushedTV::ActMsg(CActMsg *msg) { if (msg->_action == "SmashTV") { setVisible(true); _canTake = true; } return true; } bool CCrushedTV::UseWithCharMsg(CUseWithCharMsg *msg) { if (msg->_character->getName() == "Barbot" && msg->_character->_visible) { setVisible(false); CActMsg actMsg("CrushedTV"); actMsg.execute(msg->_character); return true; } else { return CCarry::UseWithCharMsg(msg); } } bool CCrushedTV::MouseDragStartMsg(CMouseDragStartMsg *msg) { if (!checkStartDragging(msg)) { return false; } else if (compareViewNameTo("BottomOfWell.Node 7.N")) { changeView("BottomOfWell.Node 12.N", ""); CActMsg actMsg("TelevisionTaken"); actMsg.execute("BOWTelevisionMonitor"); } return CCarry::MouseDragStartMsg(msg); } } // End of namespace Titanic