/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/carry/eye.h" #include "titanic/game/head_slot.h" #include "titanic/game/light.h" #include "titanic/game/television.h" #include "titanic/game/transport/lift.h" #include "titanic/pet_control/pet_control.h" #include "titanic/translation.h" namespace Titanic { BEGIN_MESSAGE_MAP(CEye, CHeadPiece) ON_MESSAGE(UseWithOtherMsg) ON_MESSAGE(UseWithCharMsg) ON_MESSAGE(ActMsg) ON_MESSAGE(PETGainedObjectMsg) ON_MESSAGE(PassOnDragStartMsg) END_MESSAGE_MAP() CEye::CEye() : CHeadPiece(), _eyeFlag(false) { } void CEye::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writeNumberLine(_eyeFlag, indent); CHeadPiece::save(file, indent); } void CEye::load(SimpleFile *file) { file->readNumber(); _eyeFlag = file->readNumber(); CHeadPiece::load(file); } bool CEye::UseWithOtherMsg(CUseWithOtherMsg *msg) { CHeadSlot *slot = dynamic_cast(msg->_other); if (slot) { petMoveToHiddenRoom(); _flag = true; CAddHeadPieceMsg headMsg(getName()); if (headMsg._value != "NULL") headMsg.execute(isEquals("Eye1") ? "Eye1Slot" : "Eye2Slot"); } else if (msg->_other->isEquals("LiftbotWithoutHead")) { CPetControl *pet = getPetControl(); if (!CLift::_hasHead && pet->getRoomsElevatorNum() == 4) { _eyeFlag = true; setPosition(_origPos); setVisible(false); CActMsg actMsg1(getName()); actMsg1.execute("GetLiftEye"); CTelevision::_eyeFlag = true; CActMsg actMsg2("AddWrongHead"); actMsg2.execute("FaultyLiftbot"); } } else { return CCarry::UseWithOtherMsg(msg); } return true; } bool CEye::UseWithCharMsg(CUseWithCharMsg *msg) { CLift *lift = dynamic_cast(msg->_character); if (lift && lift->getName() == "Well") { CPetControl *pet = getPetControl(); if (!CLift::_hasHead && pet->getRoomsElevatorNum() == 4) { _eyeFlag = true; setPosition(_origPos); setVisible(false); CActMsg actMsg1(getName()); actMsg1.execute("GetLiftEye"); CActMsg actMsg2("AddWrongHead"); actMsg2.execute(msg->_character); } return true; } else { return CHeadPiece::UseWithCharMsg(msg); } } bool CEye::ActMsg(CActMsg *msg) { if (msg->_action == "BellbotGetLight") { setVisible(true); petAddToInventory(); playSound(TRANSLATE("z#47.wav", "z#578.wav")); CActMsg actMsg("Eye Removed"); actMsg.execute("1stClassState", CLight::_type, MSGFLAG_CLASS_DEF | MSGFLAG_SCAN); } else { _eyeFlag = false; CActMsg actMsg("LoseHead"); actMsg.execute("FaultyLiftbot"); } return true; } bool CEye::PETGainedObjectMsg(CPETGainedObjectMsg *msg) { if (isEquals("Eye1")) CTelevision::_channel4Glyph = false; return CHeadPiece::PETGainedObjectMsg(msg); } bool CEye::PassOnDragStartMsg(CPassOnDragStartMsg *msg) { setVisible(true); if (_eyeFlag) CTelevision::_eyeFlag = false; else if (isEquals("Eye1")) CTelevision::_channel4Glyph = false; return CHeadPiece::PassOnDragStartMsg(msg); } } // End of namespace Titanic