/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/carry/glass.h" #include "titanic/carry/chicken.h" #include "titanic/game/sauce_dispensor.h" #include "titanic/npcs/character.h" namespace Titanic { BEGIN_MESSAGE_MAP(CGlass, CCarry) ON_MESSAGE(UseWithOtherMsg) ON_MESSAGE(UseWithCharMsg) ON_MESSAGE(ActMsg) ON_MESSAGE(MouseDragEndMsg) ON_MESSAGE(TurnOn) ON_MESSAGE(TurnOff) END_MESSAGE_MAP() CGlass::CGlass() : CCarry(), _condiment("None") { } void CGlass::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writeQuotedLine(_condiment, indent); CCarry::save(file, indent); } void CGlass::load(SimpleFile *file) { file->readNumber(); _condiment = file->readString(); CCarry::load(file); } bool CGlass::UseWithOtherMsg(CUseWithOtherMsg *msg) { CSauceDispensor *dispensor = dynamic_cast(msg->_other); CChicken *chicken = dynamic_cast(msg->_other); if (dispensor && _condiment == "None") { CUse useMsg(this); useMsg.execute(dispensor); } else if (msg->_other->isEquals("Chicken") && _condiment == "None") { if (chicken->_condiment != "None") { if (!chicken->_greasy) { CActMsg actMsg(_condiment); actMsg.execute("Chicken"); } _condiment = "None"; loadFrame(0); _visibleFrame = 0; } petAddToInventory(); } else if (msg->_other->isEquals("Napkin") && _condiment == "None") { petAddToInventory(); _condiment = "None"; loadFrame(0); _visibleFrame = 0; } else { petAddToInventory(); } return true; } bool CGlass::UseWithCharMsg(CUseWithCharMsg *msg) { if (msg->_character->isEquals("Barbot") && msg->_character->_visible) { CActMsg actMsg(_condiment); setVisible(false); if (_condiment != "Bird") setPosition(_origPos); actMsg.execute(msg->_character); } else { petAddToInventory(); } return true; } bool CGlass::ActMsg(CActMsg *msg) { if (msg->_action == "GoToPET") { setVisible(true); petAddToInventory(); } else if (msg->_action == "Mustard") { _condiment = "Mustard"; loadFrame(1); _visibleFrame = 1; } else if (msg->_action == "Tomato") { _condiment = "Tomato"; loadFrame(2); _visibleFrame = 2; } else if (msg->_action == "Bird") { _condiment = "Bird"; loadFrame(3); _visibleFrame = 3; } else if (msg->_action == "InTitilator") { _condiment = "None"; loadFrame(0); _visibleFrame = 0; } return true; } bool CGlass::MouseDragEndMsg(CMouseDragEndMsg *msg) { showMouse(); if (msg->_dropTarget) { if (msg->_dropTarget->isPet()) { petAddToInventory(); } else { CCharacter *npc = dynamic_cast(msg->_dropTarget); if (npc) { CUseWithCharMsg useMsg(npc); useMsg.execute(this); } else { CUseWithOtherMsg otherMsg(msg->_dropTarget); otherMsg.execute(this); } } } else if (compareViewNameTo(_fullViewName) && msg->_mousePos.y < 360) { setPosition(_origPos); } else { petAddToInventory(); } return true; } bool CGlass::TurnOn(CTurnOn *msg) { setVisible(true); return true; } bool CGlass::TurnOff(CTurnOff *msg) { setVisible(false); return true; } } // End of namespace Titanic