/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/carry/mouth.h" #include "titanic/game/head_slot.h" namespace Titanic { BEGIN_MESSAGE_MAP(CMouth, CHeadPiece) ON_MESSAGE(UseWithOtherMsg) ON_MESSAGE(MovieEndMsg) ON_MESSAGE(PETGainedObjectMsg) END_MESSAGE_MAP() CMouth::CMouth() : CHeadPiece() { } void CMouth::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); CHeadPiece::save(file, indent); } void CMouth::load(SimpleFile *file) { file->readNumber(); CHeadPiece::load(file); } bool CMouth::UseWithOtherMsg(CUseWithOtherMsg *msg) { CHeadSlot *slot = dynamic_cast(msg->_other); if (!slot) return CHeadPiece::UseWithOtherMsg(msg); _flag = true; setVisible(false); setPosition(Point(0, 0)); petMoveToHiddenRoom(); CAddHeadPieceMsg addMsg(getName()); if (addMsg._value != "NULL") addMsg.execute("MouthSlot"); return true; } bool CMouth::MovieEndMsg(CMovieEndMsg *msg) { return true; } bool CMouth::PETGainedObjectMsg(CPETGainedObjectMsg *msg) { _visibleFrame = 2; loadFrame(2); setVisible(true); if (!_field13C) { incParrotResponse(); _field13C = true; } // WORKAROUND: If Mouth is removed from Titania after inserting, // message the Titania control so it can be flagged as removed CTakeHeadPieceMsg headpieceMsg(getName()); headpieceMsg.execute("TitaniaControl"); return true; } } // End of namespace Titanic