/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef TITANIC_LIST_H #define TITANIC_LIST_H #include "common/scummsys.h" #include "common/list.h" #include "titanic/support/simple_file.h" #include "titanic/core/saveable_object.h" namespace Titanic { /** * Base list item class */ class ListItem: public CSaveableObject { public: CLASSDEF /** * Save the data for the class to file */ virtual void save(SimpleFile *file, int indent) const; /** * Load the data for the class from file */ virtual void load(SimpleFile *file); }; /** * List item macro for managed pointers an item */ #define PTR_LIST_ITEM(T) class T##ListItem : public ListItem { \ public: T *_item; \ T##ListItem() : _item(nullptr) {} \ T##ListItem(T *item) : _item(item) {} \ virtual ~T##ListItem() { delete _item; } \ } template class PtrListItem : public ListItem { public: T *_item; public: PtrListItem() : _item(nullptr) {} PtrListItem(T *item) : _item(item) {} virtual ~PtrListItem() { delete _item; } }; template class List : public CSaveableObject, public Common::List { public: virtual ~List() { destroyContents(); } /** * Save the data for the class to file */ virtual void save(SimpleFile *file, int indent) const { file->writeNumberLine(0, indent); // Write out number of items file->writeQuotedLine("L", indent); file->writeNumberLine(Common::List::size(), indent); // Iterate through writing entries typename Common::List::const_iterator i; for (i = Common::List::begin(); i != Common::List::end(); ++i) { const ListItem *item = *i; item->saveHeader(file, indent); item->save(file, indent + 1); item->saveFooter(file, indent); } } /** * Load the data for the class from file */ virtual void load(SimpleFile *file) { file->readNumber(); file->readBuffer(); Common::List::clear(); uint count = file->readNumber(); for (uint idx = 0; idx < count; ++idx) { // Validate the class start header if (!file->IsClassStart()) error("Unexpected class end"); // Get item's class name and use it to instantiate an item CString className = file->readString(); T *newItem = dynamic_cast(CSaveableObject::createInstance(className)); if (!newItem) error("Could not create instance of %s", className.c_str()); // Load the item's data and add it to the list newItem->load(file); Common::List::push_back(newItem); // Validate the class end footer if (file->IsClassStart()) error("Unexpected class start"); } } /** * Clear the list and destroy any items in it */ void destroyContents() { typename Common::List::iterator i; for (i = Common::List::begin(); i != Common::List::end(); ++i) { CSaveableObject *obj = *i; delete obj; } Common::List::clear(); } /** * Add a new item to the list of the type the list contains */ T *add() { T *item = new T(); Common::List::push_back(item); return item; } bool contains(const T *item) const { for (Common::List::const_iterator i = Common::List::begin(); i != Common::List::end(); ++i) { if (*i == item) return true; } return false; } }; } // End of namespace Titanic #endif /* TITANIC_LIST_H */