/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/core/view_item.h" namespace Titanic { CViewItem::CViewItem() : CNamedItem() { _field24 = 0; _field28 = 0.0; _field30 = 0; _field50 = 0; _field54 = 0; setData(0.0); } void CViewItem::setData(double v) { _field28 = v; _field50 = cos(_field28) * 30.0; _field54 = sin(_field28) * -30.0; } void CViewItem::save(SimpleFile *file, int indent) const { file->writeNumberLine(1, indent); _resourceKey.save(file, indent); file->writeQuotedLine("V", indent); file->writeFloatLine(_field28, indent + 1); file->writeNumberLine(_field30, indent + 1); CNamedItem::save(file, indent); } void CViewItem::load(SimpleFile *file) { int val = file->readNumber(); switch (val) { case 1: _resourceKey.load(file); // Deliberate fall-through default: file->readBuffer(); setData(file->readFloat()); _field30 = file->readNumber(); break; } CNamedItem::load(file); } } // End of namespace Titanic