/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef TITANIC_DIRECT_DRAW_H #define TITANIC_DIRECT_DRAW_H #include "common/scummsys.h" #include "common/array.h" #include "titanic/direct_draw_surface.h" namespace Titanic { class TitanicEngine; class DirectDraw { private: TitanicEngine *_vm; public: bool _windowed; int _fieldC; int _width; int _height; int _bpp; int _numBackSurfaces; int _field24; public: DirectDraw(TitanicEngine *vm); /** * Sets a new display mode */ void setDisplayMode(int width, int height, int bpp, int refreshRate); /** * Logs diagnostic information */ void diagnostics(); /** * Create a surface from a passed description record */ DirectDrawSurface *createSurfaceFromDesc(const DDSurfaceDesc &desc); }; class DirectDrawManager { public: DirectDraw _directDraw; DirectDrawSurface *_mainSurface; DirectDrawSurface *_backSurfaces[2]; public: DirectDrawManager(TitanicEngine *vm, bool windowed); /** * Initializes video surfaces * @param width Screen width * @param height Screen height * @param bpp Bits per pixel * @param numBackSurfaces Number of back surfaces */ void initVideo(int width, int height, int bpp, int numBackSurfaces); void setResolution(); void proc2(); void proc3(); /** * Initializes the surfaces in windowed mode */ void initWindowed() { initFullScreen(); } /** * Initializes the surfaces for the screen */ void initFullScreen(); /** * Create a surface */ DirectDrawSurface *createSurface(int w, int h, int surfaceNum); }; } // End of namespace Titanic #endif /* TITANIC_DIRECT_DRAW_H */