/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/rect.h" #include "titanic/direct_draw_surface.h" namespace Titanic { DirectDrawSurface::DirectDrawSurface() : _surface(nullptr), _disposeAfterUse(DisposeAfterUse::YES) { } DirectDrawSurface::~DirectDrawSurface() { free(); } void DirectDrawSurface::create(Graphics::ManagedSurface *surface) { free(); _surface = surface; _disposeAfterUse = DisposeAfterUse::NO; } void DirectDrawSurface::create(int w, int h) { Graphics::PixelFormat pixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0); _surface = new Graphics::ManagedSurface(w, h, pixelFormat); _disposeAfterUse = DisposeAfterUse::YES; } void DirectDrawSurface::free() { if (_disposeAfterUse == DisposeAfterUse::YES) delete _surface; _surface = nullptr; _disposeAfterUse = DisposeAfterUse::NO; } Graphics::ManagedSurface *DirectDrawSurface::lock(const Rect *bounds, int flags) { assert(!_surface->empty()); return _surface; } void DirectDrawSurface::unlock() { assert(_surface->w != 0 && _surface->h != 0); } void DirectDrawSurface::fill(const Rect *bounds, uint32 color) { Rect tempBounds; assert(_surface); if (bounds) { // Bounds are provided, clip them to the bounds of this surface tempBounds = *bounds; tempBounds.clip(Rect(0, 0, _surface->w, _surface->h)); } else { // No bounds provided, so use the entire surface tempBounds = Rect(0, 0, _surface->w, _surface->h); } // Fill the area _surface->fillRect(tempBounds, color); } void DirectDrawSurface::fillRect(Rect *rect, byte r, byte g, byte b) { uint color = _surface->format.RGBToColor(r, g, b); Rect tempRect = rect ? *rect : Rect(0, 0, getWidth(), getHeight()); _surface->fillRect(tempRect, color); } void DirectDrawSurface::blit(const Rect &destRect, DirectDrawSurface *srcSurface, Rect &srcRect) { assert(srcSurface); if (!destRect.isEmpty()) _surface->transBlitFrom(*srcSurface->_surface, srcRect, destRect, (uint)-1); } void DirectDrawSurface::blit(const Point &destPos, DirectDrawSurface *srcSurface, Rect *bounds) { if (bounds) _surface->blitFrom(*srcSurface->_surface, *bounds, destPos); else _surface->blitFrom(*srcSurface->_surface, destPos); } } // End of namespace Titanic