/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/game/arboretum_gate.h" namespace Titanic { BEGIN_MESSAGE_MAP(CArboretumGate, CBackground) ON_MESSAGE(ChangeSeasonMsg) ON_MESSAGE(ActMsg) ON_MESSAGE(MovieEndMsg) ON_MESSAGE(LeaveViewMsg) ON_MESSAGE(TurnOff) ON_MESSAGE(MouseButtonDownMsg) ON_MESSAGE(EnterViewMsg) ON_MESSAGE(TurnOn) END_MESSAGE_MAP() int CArboretumGate::_v1; int CArboretumGate::_initialFrame; int CArboretumGate::_v3; CArboretumGate::CArboretumGate() : CBackground() { _viewName1 = "NULL"; _viewName2 = "NULL"; _seasonNum = 0; _fieldF0 = 0; _startFrameSpringOff = 244; _endFrameSpringOff = 304; _startFrameSummerOff = 122; _endFrameSummerOff = 182; _startFrameAutumnOff1 = 183; _endFrameAutumnOff1 = 243; _startFrameAutumnOff2 = 665; _endFrameAutumnOff2 = 724; _startFrameWinterOff1 = 61; _endFrameWinterOff1 = 121; _startFrameWinterOff2 = 0; _endFrameWinterOff2 = 60; _startFrameSpringOn = 485; _endFrameSpringOn = 544; _startFrameSummerOn = 425; _endFrameSummerOn = 484; _startFrameAutumnOn1 = 545; _endFrameAutumnOn1 = 604; _startFrameAutumnOn2 = 605; _endFrameAutumnOn2 = 664; _startFrameWinterOn1 = 305; _endFrameWinterOn1 = 364; _startFrameWinterOn2 = 365; _endFrameWinterOn2 = 424; } void CArboretumGate::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writeNumberLine(_seasonNum, indent); file->writeNumberLine(_v1, indent); file->writeNumberLine(_initialFrame, indent); file->writeNumberLine(_v3, indent); file->writeQuotedLine(_viewName1, indent); file->writeNumberLine(_fieldF0, indent); file->writeNumberLine(_startFrameSpringOff, indent); file->writeNumberLine(_endFrameSpringOff, indent); file->writeNumberLine(_startFrameSummerOff, indent); file->writeNumberLine(_endFrameSummerOff, indent); file->writeNumberLine(_startFrameAutumnOff1, indent); file->writeNumberLine(_endFrameAutumnOff1, indent); file->writeNumberLine(_startFrameAutumnOff2, indent); file->writeNumberLine(_endFrameAutumnOff2, indent); file->writeNumberLine(_startFrameWinterOff1, indent); file->writeNumberLine(_endFrameWinterOff1, indent); file->writeNumberLine(_startFrameWinterOff2, indent); file->writeNumberLine(_endFrameWinterOff2, indent); file->writeNumberLine(_startFrameSpringOn, indent); file->writeNumberLine(_endFrameSpringOn, indent); file->writeNumberLine(_startFrameSummerOn, indent); file->writeNumberLine(_endFrameSummerOn, indent); file->writeNumberLine(_startFrameAutumnOn1, indent); file->writeNumberLine(_endFrameAutumnOn1, indent); file->writeNumberLine(_startFrameAutumnOn2, indent); file->writeNumberLine(_endFrameAutumnOn2, indent); file->writeNumberLine(_startFrameWinterOn1, indent); file->writeNumberLine(_endFrameWinterOn1, indent); file->writeNumberLine(_startFrameWinterOn2, indent); file->writeNumberLine(_endFrameWinterOn2, indent); file->writeQuotedLine(_viewName2, indent); CBackground::save(file, indent); } void CArboretumGate::load(SimpleFile *file) { file->readNumber(); _seasonNum = file->readNumber(); _v1 = file->readNumber(); _initialFrame = file->readNumber(); _v3 = file->readNumber(); _viewName1 = file->readString(); _fieldF0 = file->readNumber(); _startFrameSpringOff = file->readNumber(); _endFrameSpringOff = file->readNumber(); _startFrameSummerOff = file->readNumber(); _endFrameSummerOff = file->readNumber(); _startFrameAutumnOff1 = file->readNumber(); _endFrameAutumnOff1 = file->readNumber(); _startFrameAutumnOff2 = file->readNumber(); _endFrameAutumnOff2 = file->readNumber(); _startFrameWinterOff1 = file->readNumber(); _endFrameWinterOff1 = file->readNumber(); _startFrameWinterOff2 = file->readNumber(); _endFrameWinterOff2 = file->readNumber(); _startFrameSpringOn = file->readNumber(); _endFrameSpringOn = file->readNumber(); _startFrameSummerOn = file->readNumber(); _endFrameSummerOn = file->readNumber(); _startFrameAutumnOn1 = file->readNumber(); _endFrameAutumnOn1 = file->readNumber(); _startFrameAutumnOn2 = file->readNumber(); _endFrameAutumnOn2 = file->readNumber(); _startFrameWinterOn1 = file->readNumber(); _endFrameWinterOn1 = file->readNumber(); _startFrameWinterOn2 = file->readNumber(); _endFrameWinterOn2 = file->readNumber(); _viewName2 = file->readString(); CBackground::load(file); } bool CArboretumGate::ChangeSeasonMsg(CChangeSeasonMsg *msg) { _seasonNum = (_seasonNum + 1) % 4; return true; } bool CArboretumGate::ActMsg(CActMsg *msg) { if (msg->_action == "PlayerGetsSpeechCentre") { _v1 = 1; CVisibleMsg visibleMsg(true); visibleMsg.execute("SpCtrOverlay"); } else if (msg->_action == "ExitLFrozen") { if (_v3) { _viewName2 = "FrozenArboretum.Node 2.W"; CTurnOn onMsg; onMsg.execute(this); } else { changeView("FrozenArboretum.Node 2.W"); } } else if (msg->_action == "ExitRFrozen") { if (_v3) { _viewName2 = "FrozenArboretum.Node 2.E"; CTurnOn onMsg; onMsg.execute(this); } else { changeView("FrozenArboretum.Node 2.E"); } } else if (msg->_action == "ExitLNormal") { if (_v3) { _viewName2 = "Arboretum.Node 2.W"; CTurnOn onMsg; onMsg.execute(this); } else { changeView("Arboretum.Node 2.W"); } } else if (msg->_action == "ExitRNormal") { if (_v3) { _viewName2 = "Arboretum.Node 2.E"; CTurnOn onMsg; onMsg.execute(this); } else { changeView("Arboretum.Node 2.E"); } } return true; } bool CArboretumGate::MovieEndMsg(CMovieEndMsg *msg) { setVisible(!_v3); if (_viewName1 != "NULL") { changeView(_viewName1); } else if (_viewName2 != "NULL") { changeView(_viewName2); _viewName2 = "NULL"; } return true; } bool CArboretumGate::LeaveViewMsg(CLeaveViewMsg *msg) { return false; } bool CArboretumGate::TurnOff(CTurnOff *msg) { if (!_v3) { switch (_seasonNum) { case SEASON_SUMMER: playMovie(_startFrameSummerOff, _endFrameSummerOff, MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT); break; case SEASON_AUTUMN: if (_v1) { playMovie(_startFrameAutumnOff2, _endFrameAutumnOff2, MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT); } else { playMovie(_startFrameAutumnOff1, _endFrameAutumnOff1, MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT); } break; case SEASON_WINTER: if (_v1) { playMovie(_startFrameWinterOff2, _endFrameWinterOff2, MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT); } else { playMovie(_startFrameWinterOff1, _endFrameWinterOff1, MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT); } break; case SEASON_SPRING: playMovie(_startFrameSpringOff, _endFrameSpringOff, MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT); break; default: break; } _v3 = 1; CArboretumGateMsg gateMsg; gateMsg.execute("Arboretum", nullptr, MSGFLAG_SCAN); } return true; } bool CArboretumGate::TurnOn(CTurnOn *msg) { if (_v3) { CArboretumGateMsg gateMsg(0); gateMsg.execute("Arboretum"); setVisible(true); switch (_seasonNum) { case SEASON_SUMMER: playMovie(_startFrameSummerOn, _endFrameSummerOn, MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT); break; case SEASON_AUTUMN: if (_v1) { playMovie(_startFrameAutumnOn2, _endFrameAutumnOn2, MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT); } else { playMovie(_startFrameAutumnOn1, _endFrameAutumnOn1, MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT); } break; case SEASON_WINTER: if (_v1) { playMovie(_startFrameWinterOn2, _endFrameWinterOn2, MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT); } else { playMovie(_startFrameWinterOn1, _endFrameWinterOn1, MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT); } break; case SEASON_SPRING: playMovie(_startFrameSpringOn, _endFrameSpringOn, MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT); break; default: break; } _v3 = 0; } return true; } bool CArboretumGate::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { if (!_v3) { CTurnOff offMsg; offMsg.execute(this); } return true; } bool CArboretumGate::EnterViewMsg(CEnterViewMsg *msg) { if (!_v3) { switch (_seasonNum) { case SEASON_SUMMER: _initialFrame = _startFrameSummerOff; break; case SEASON_AUTUMN: _initialFrame = _v1 ? _startFrameAutumnOff2 : _startFrameAutumnOff1; break; case SEASON_WINTER: _initialFrame = _v1 ? _startFrameWinterOff1 : _startFrameWinterOff2; break; case SEASON_SPRING: _initialFrame = _startFrameSpringOff; break; default: break; } loadFrame(_initialFrame); } return true; } } // End of namespace Titanic