/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/game/brain_slot.h" #include "titanic/core/project_item.h" namespace Titanic { BEGIN_MESSAGE_MAP(CBrainSlot, CGameObject) ON_MESSAGE(SetFrameMsg) ON_MESSAGE(AddHeadPieceMsg) ON_MESSAGE(EnterViewMsg) ON_MESSAGE(ActMsg) ON_MESSAGE(MouseDragStartMsg) END_MESSAGE_MAP() int CBrainSlot::_added; bool CBrainSlot::_woken; void CBrainSlot::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writeNumberLine(_value1, indent); file->writeQuotedLine(_target, indent); file->writeNumberLine(_added, indent); file->writeNumberLine(_woken, indent); CGameObject::save(file, indent); } void CBrainSlot::load(SimpleFile *file) { file->readNumber(); _value1 = file->readNumber(); _target = file->readString(); _added = file->readNumber(); _woken = file->readNumber(); CGameObject::load(file); } bool CBrainSlot::SetFrameMsg(CSetFrameMsg *msg) { loadFrame(msg->_frameNumber); _value1 = 1; return true; } bool CBrainSlot::AddHeadPieceMsg(CAddHeadPieceMsg *msg) { _added = 1; _cursorId = CURSOR_HAND; CAddHeadPieceMsg addMsg("NULL"); if (isEquals("AuditoryCentreSlot")) { if (msg->_value == "AuditoryCentre") addMsg._value = "AuditoryCentre"; } else if (isEquals("SpeechCentreSlot")) { if (msg->_value == "SpeechCentre") addMsg._value = "SpeechCentre"; } else if (isEquals("OlfactoryCentreSlot")) { if (msg->_value == "OlfactoryCentre") addMsg._value = "OlfactoryCentre"; } else if (isEquals("VisionCentreSlot")) { if (msg->_value == "VisionCentre") addMsg._value = "VisionCentre"; } else if (isEquals("CentralCoreSlot")) { if (msg->_value == "CentralCore") addMsg._value = "CentralCore"; } if (addMsg._value != "NULL") addMsg.execute("TitaniaControl"); if (addMsg._value == "OlfactoryCentre") loadFrame(2); else if (addMsg._value == "AuditoryCentre") loadFrame(1); else if (addMsg._value == "SpeechCentre") loadFrame(3); else if (addMsg._value == "VisionCentre") loadFrame(4); else if (addMsg._value == "CentralCore") { CActMsg actMsg("Insert Central Core"); actMsg.execute("CentralCoreSlot"); } _target = msg->_value; _value1 = 1; return true; } bool CBrainSlot::EnterViewMsg(CEnterViewMsg *msg) { if (getName() == "CentralCoreSlot") loadFrame(21); if (_woken) _cursorId = CURSOR_ARROW; return true; } bool CBrainSlot::ActMsg(CActMsg *msg) { if (msg->_action == "Insert Central Core") playMovie(0, 21, 0); else if (msg->_action == "Woken") _woken = true; return true; } bool CBrainSlot::MouseDragStartMsg(CMouseDragStartMsg *msg) { if (!_value1 || _woken || !checkPoint(msg->_mousePos, false, true)) return false; _cursorId = CURSOR_ARROW; CVisibleMsg visibleMsg(true); visibleMsg.execute(_target); CTakeHeadPieceMsg takeMsg(_target); takeMsg.execute("TitaniaControl"); loadFrame(isEquals("CentralCoreSlot") ? 21 : 0); _value1 = 0; CPassOnDragStartMsg passMsg; passMsg._mousePos = msg->_mousePos; passMsg.execute(_target); msg->_dragItem = getRoot()->findByName(_target); _added = 0; return true; } } // End of namespace Titanic