/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/game/cell_point_button.h" namespace Titanic { BEGIN_MESSAGE_MAP(CCellPointButton, CBackground) ON_MESSAGE(MouseButtonDownMsg) ON_MESSAGE(EnterViewMsg) END_MESSAGE_MAP() CCellPointButton::CCellPointButton() : CBackground() { _fieldE0 = 0; _fieldE4 = 0; _fieldE8 = 0; _fieldEC = 0; _regionNum = 0; _fieldF4 = 0; _fieldF8 = 0; _fieldFC = 0; _field100 = 0; _field104 = 0; _field108 = 1; } void CCellPointButton::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writeNumberLine(_fieldE0, indent); file->writeNumberLine(_fieldE4, indent); file->writeNumberLine(_fieldE8, indent); file->writeNumberLine(_fieldEC, indent); file->writeNumberLine(_regionNum, indent); file->writeNumberLine(_fieldF4, indent); file->writeNumberLine(_fieldF8, indent); file->writeNumberLine(_fieldFC, indent); file->writeNumberLine(_field100, indent); file->writeNumberLine(_field104, indent); file->writeNumberLine(_field108, indent); file->writeQuotedLine(_string3, indent); file->writeNumberLine(_dialNum, indent); CBackground::save(file, indent); } void CCellPointButton::load(SimpleFile *file) { file->readNumber(); _fieldE0 = file->readNumber(); _fieldE4 = file->readNumber(); _fieldE8 = file->readNumber(); _fieldEC = file->readNumber(); _regionNum = file->readNumber(); _fieldF4 = file->readNumber(); _fieldF8 = file->readNumber(); _fieldFC = file->readNumber(); _field100 = file->readNumber(); _field104 = file->readNumber(); _field108 = file->readNumber(); _string3 = file->readString(); _dialNum = file->readNumber(); CBackground::load(file); } bool CCellPointButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { if (getRandomNumber(2) == 0) { CParrotSpeakMsg speakMsg("Cellpoints", _string3); speakMsg.execute("PerchedParrot"); } playMovie(0); _regionNum = _regionNum ? 0 : 1; playSound("z#425.wav"); talkSetDialRegion(_string3, _dialNum, _regionNum); return true; } bool CCellPointButton::EnterViewMsg(CEnterViewMsg *msg) { _regionNum = talkGetDialRegion(_string3, _dialNum); return true; } } // End of namespace Titanic