/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/game/code_wheel.h" #include "titanic/translation.h" namespace Titanic { BEGIN_MESSAGE_MAP(CodeWheel, CBomb) ON_MESSAGE(MouseButtonDownMsg) ON_MESSAGE(EnterViewMsg) ON_MESSAGE(MouseButtonUpMsg) ON_MESSAGE(MovieEndMsg) ON_MESSAGE(CheckCodeWheelsMsg) END_MESSAGE_MAP() static const int START_FRAMES_EN[15] = { 0, 5, 10, 15, 19, 24, 28, 33, 38, 42, 47, 52, 57, 61, 66 }; static const int END_FRAMES_EN[15] = { 5, 10, 15, 19, 24, 28, 33, 38, 42, 47, 52, 57, 61, 66, 70 }; static const int CORRECT_VALUES_DE[3][8] = { { 2, 7, 4, 8, 18, 18, 4, 17 }, { 12, 0, 6, 10, 11, 20, 6, 18 }, { 13, 8, 4, 12, 0, 13, 3, 26 } }; static const int START_FRAMES_DE[28] = { 0, 7, 15, 22, 29, 37, 44, 51, 58, 66, 73, 80, 88, 95, 102, 110, 117, 125, 132, 139, 146, 154, 161, 168, 175, 183, 190, 0 }; static const int END_FRAMES_DE[28] = { 7, 15, 22, 29, 37, 44, 51, 58, 66, 73, 80, 88, 95, 102, 110, 117, 125, 132, 139, 146, 154, 161, 168, 175, 183, 190, 198, 0 }; static const int START_FRAMES_REV_DE[28] = { 390, 383, 375, 368, 361, 353, 346, 339, 331, 324, 317, 309, 302, 295, 287, 280, 272, 265, 258, 251, 244, 236, 229, 221, 214, 207, 199, 0 }; static const int END_FRAMES_REV_DE[28] = { 397, 390, 383, 375, 368, 361, 353, 346, 339, 331, 324, 317, 309, 302, 295, 287, 280, 272, 265, 258, 251, 244, 236, 229, 221, 214, 207, 0 }; CodeWheel::CodeWheel() : CBomb(), _correctValue(0), _value(4), _matched(false), _column(0), _row(0) { } void CodeWheel::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writeNumberLine(_correctValue, indent); file->writeNumberLine(_value, indent); file->writeNumberLine(_matched, indent); if (g_language == Common::DE_DEU) { file->writeNumberLine(_row, indent); file->writeNumberLine(_column, indent); } CBomb::save(file, indent); } void CodeWheel::load(SimpleFile *file) { file->readNumber(); _correctValue = file->readNumber(); _value = file->readNumber(); _matched = file->readNumber(); if (g_language == Common::DE_DEU) { _row = file->readNumber(); _column = file->readNumber(); assert(_column >= 1 && _column <= 8); assert(_row >= 0 && _row <= 2); _correctValue = CORRECT_VALUES_DE[_row][_column - 1]; } CBomb::load(file); } bool CodeWheel::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { int yp = _bounds.top + _bounds.height() / 2; _matched = false; if (msg->_mousePos.y > yp) { _value = (_value + 1) % TRANSLATE(15, 27); playMovie(TRANSLATE(START_FRAMES_EN[_value], START_FRAMES_DE[_value]), TRANSLATE(END_FRAMES_EN[_value], END_FRAMES_DE[_value]), MOVIE_WAIT_FOR_FINISH | MOVIE_NOTIFY_OBJECT); } else { playMovie(TRANSLATE(START_FRAMES_EN[14 - _value] + 68, START_FRAMES_REV_DE[_value]), TRANSLATE(END_FRAMES_EN[14 - _value] + 68, END_FRAMES_REV_DE[_value]), MOVIE_WAIT_FOR_FINISH | MOVIE_NOTIFY_OBJECT); _value = (_value <= 0) ? TRANSLATE(14, 26) : _value - 1; } if (_value == _correctValue) _matched = true; playSound(TRANSLATE("z#59.wav", "z#590.wav")); return true; } bool CodeWheel::EnterViewMsg(CEnterViewMsg *msg) { // WORKAROUND: Don't keep resetting code wheels back to default loadFrame(TRANSLATE(END_FRAMES_EN[_value], END_FRAMES_DE[_value])); return true; } bool CodeWheel::MouseButtonUpMsg(CMouseButtonUpMsg *msg) { return true; } bool CodeWheel::MovieEndMsg(CMovieEndMsg *msg) { sleep(200); // Signal that a code wheel has changed CStatusChangeMsg changeMsg; changeMsg.execute("Bomb"); return true; } bool CodeWheel::CheckCodeWheelsMsg(CCheckCodeWheelsMsg *msg) { if (_value != _correctValue) msg->_isCorrect = false; return true; } void CodeWheel::reset() { _value = TRANSLATE(4, 14); } } // End of namespace Titanic