/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/game/gondolier/gondolier_chest.h" namespace Titanic { BEGIN_MESSAGE_MAP(CGondolierChest, CGondolierBase) ON_MESSAGE(MouseButtonDownMsg) ON_MESSAGE(MovieEndMsg) ON_MESSAGE(MouseDragStartMsg) END_MESSAGE_MAP() void CGondolierChest::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); CGondolierBase::save(file, indent); } void CGondolierChest::load(SimpleFile *file) { file->readNumber(); CGondolierBase::load(file); } bool CGondolierChest::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { if (!_v1) playMovie(0, 14, MOVIE_NOTIFY_OBJECT); else if (msg->_mousePos.y < 330) return false; else if (!_v8 && !_v5) { playMovie(14, 29, 0); _v1 = 0; } return true; } bool CGondolierChest::MovieEndMsg(CMovieEndMsg *msg) { if (msg->_endFrame == 14) _v1 = 1; return true; } bool CGondolierChest::MouseDragStartMsg(CMouseDragStartMsg *msg) { return false; } } // End of namespace Titanic