/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/game/little_lift_button.h" #include "titanic/core/room_item.h" namespace Titanic { BEGIN_MESSAGE_MAP(CLittleLiftButton, CBackground) ON_MESSAGE(MouseButtonDownMsg) ON_MESSAGE(MovieEndMsg) END_MESSAGE_MAP() void CLittleLiftButton::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writeNumberLine(_value, indent); CBackground::save(file, indent); } void CLittleLiftButton::load(SimpleFile *file) { file->readNumber(); _value = file->readNumber(); CBackground::load(file); } bool CLittleLiftButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { playMovie(MOVIE_NOTIFY_OBJECT); playSound("z#60.wav"); return true; } bool CLittleLiftButton::MovieEndMsg(CMovieEndMsg *msg) { changeView("SecClassLittleLift.Node 1.N"); CRoomItem *room = getRoom(); if (room) { CStatusChangeMsg statusMsg; statusMsg._newStatus = _value; statusMsg.execute(room, nullptr, MSGFLAG_SCAN); } return true; } } // End of namespace Titanic