/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/game/nav_helmet.h" #include "titanic/pet_control/pet_control.h" namespace Titanic { BEGIN_MESSAGE_MAP(CNavHelmet, CGameObject) ON_MESSAGE(MovieEndMsg) ON_MESSAGE(EnterViewMsg) ON_MESSAGE(LeaveViewMsg) ON_MESSAGE(PETHelmetOnOffMsg) ON_MESSAGE(PETPhotoOnOffMsg) ON_MESSAGE(PETStarFieldLockMsg) ON_MESSAGE(PETSetStarDestinationMsg) END_MESSAGE_MAP() void CNavHelmet::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writeNumberLine(_flag, indent); CGameObject::save(file, indent); } void CNavHelmet::load(SimpleFile *file) { file->readNumber(); _flag = file->readNumber(); CGameObject::load(file); } bool CNavHelmet::MovieEndMsg(CMovieEndMsg *msg) { if (_flag) { setVisible(false); CPetControl *pet = getPetControl(); if (pet) { pet->setArea(PET_STARFIELD); petDisplayMessage(1, "Now would be an excellent opportunity to adjust your viewing apparatus."); pet->incAreaLocks(); } starFn1(0); starFn1(12); } return true; } bool CNavHelmet::EnterViewMsg(CEnterViewMsg *msg) { petSetRemoteTarget(); return true; } bool CNavHelmet::LeaveViewMsg(CLeaveViewMsg *msg) { petClear(); return true; } bool CNavHelmet::PETHelmetOnOffMsg(CPETHelmetOnOffMsg *msg) { CPetControl *pet = getPetControl(); if (_flag) { _flag = false; setVisible(true); starFn1(1); playMovie(61, 120, MOVIE_NOTIFY_OBJECT); playSound("a#47.wav"); playSound("a#48.wav"); if (pet) { pet->decAreaLocks(); pet->setArea(PET_REMOTE); } dec54(); } else { inc54(); _flag = true; setVisible(true); playMovie(0, 60, MOVIE_NOTIFY_OBJECT); playSound("a#48.wav"); playSound("a#47.wav"); } return true; } bool CNavHelmet::PETPhotoOnOffMsg(CPETPhotoOnOffMsg *msg) { if (_flag) starFn1(9); return true; } bool CNavHelmet::PETStarFieldLockMsg(CPETStarFieldLockMsg *msg) { if (_flag) { if (msg->_value) { playSound("a#6.wav"); starFn1(17); } else { playSound("a#5.wav"); starFn1(18); } } return true; } bool CNavHelmet::PETSetStarDestinationMsg(CPETSetStarDestinationMsg *msg) { CActMsg actMsg("SetDestin"); actMsg.execute("CaptainsWheel"); return true; } } // End of namespace Titanic