/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/game/nose_holder.h" #include "titanic/translation.h" namespace Titanic { BEGIN_MESSAGE_MAP(CNoseHolder, CDropTarget) ON_MESSAGE(ActMsg) ON_MESSAGE(FrameMsg) ON_MESSAGE(LeaveViewMsg) ON_MESSAGE(MovieEndMsg) ON_MESSAGE(EnterViewMsg) END_MESSAGE_MAP() CNoseHolder::CNoseHolder() : CDropTarget(), _dragObject(nullptr), _draggingFeather(false) { } void CNoseHolder::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writeNumberLine(_draggingFeather, indent); CDropTarget::save(file, indent); } void CNoseHolder::load(SimpleFile *file) { file->readNumber(); _draggingFeather = file->readNumber(); CDropTarget::load(file); } bool CNoseHolder::ActMsg(CActMsg *msg) { if (msg->_action == "Sneeze" && !_itemName.empty() && _dropEnabled) { CProximity prox; prox._positioningMode = POSMODE_VECTOR; playSound(TRANSLATE("z#35.wav", "z#567.wav"), prox); if (getView() == findView()) { setVisible(true); playMovie(1, 13, MOVIE_NOTIFY_OBJECT); } } return true; } bool CNoseHolder::FrameMsg(CFrameMsg *msg) { if (!_dragObject) { CGameObject *dragObj = getDraggingObject(); if (!dragObj) return false; if (!dragObj->isEquals("Feathers") || getView() != findView()) return false; _dragObject = dragObj; } if (_dragObject) { if (!checkPoint(Point(_dragObject->_bounds.left, _dragObject->_bounds.top), true)) { _draggingFeather = false; } else if (!_draggingFeather) { CActMsg actMsg("Sneeze"); actMsg.execute(this); _draggingFeather = true; } } return true; } bool CNoseHolder::LeaveViewMsg(CLeaveViewMsg *msg) { _draggingFeather = false; _dragObject = nullptr; if (_dropEnabled) { loadFrame(_dropFrame); setVisible(false); } return true; } bool CNoseHolder::MovieEndMsg(CMovieEndMsg *msg) { if (_dropEnabled) { loadFrame(_dropFrame); setVisible(false); } return true; } bool CNoseHolder::EnterViewMsg(CEnterViewMsg *msg) { if (_dropEnabled) setVisible(false); return CDropTarget::EnterViewMsg(msg); } } // End of namespace Titanic