/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/game/parrot/parrot_lobby_controller.h" #include "titanic/core/room_item.h" namespace Titanic { BEGIN_MESSAGE_MAP(CParrotLobbyController, CParrotLobbyObject) ON_MESSAGE(ActMsg) END_MESSAGE_MAP() void CParrotLobbyController::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); CParrotLobbyObject::save(file, indent); } void CParrotLobbyController::load(SimpleFile *file) { file->readNumber(); CParrotLobbyObject::load(file); } bool CParrotLobbyController::ActMsg(CActMsg *msg) { if (msg->_action == "Refresh") return false; else if (msg->_action == "GainParrot") _haveParrot = true; else if (msg->_action == "LoseParrot") _haveParrot = false; else if (msg->_action == "GainPerch") _havePerch = true; else if (msg->_action == "LosePerch") _havePerch = false; else if (msg->_action == "GainStick") _haveStick = true; else if (msg->_action == "LoseStick") _haveStick = false; _flags = 0; if (_haveParrot) _flags = 4; if (_havePerch) _flags |= 2; if (_haveStick) _flags |= 1; CActMsg actMsg("Refresh"); actMsg.execute(findRoom(), CParrotLobbyObject::_type, MSGFLAG_CLASS_DEF | MSGFLAG_SCAN); actMsg.execute("ParrotLobbyUpdater_TOW"); return true; } } // End of namespace Titanic