/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/game/reserved_table.h" #include "titanic/core/room_item.h" #include "titanic/core/view_item.h" #include "titanic/npcs/maitre_d.h" namespace Titanic { BEGIN_MESSAGE_MAP(CReservedTable, CGameObject) ON_MESSAGE(MouseButtonDownMsg) ON_MESSAGE(PlayerTriesRestaurantTableMsg) END_MESSAGE_MAP() void CReservedTable::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writeNumberLine(_flag, indent); file->writeNumberLine(_tableId, indent); CGameObject::save(file, indent); } void CReservedTable::load(SimpleFile *file) { file->readNumber(); _flag = file->readNumber(); _tableId = file->readNumber(); CGameObject::load(file); } bool CReservedTable::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { if (!_flag) { CPlayerTriesRestaurantTableMsg tryMsg(_tableId, 0); tryMsg.execute(findRoom(), CReservedTable::_type, MSGFLAG_CLASS_DEF | MSGFLAG_SCAN); } return true; } bool CReservedTable::PlayerTriesRestaurantTableMsg(CPlayerTriesRestaurantTableMsg *msg) { if (msg->_tableId == _tableId) { if (!msg->_result) { CMaitreD *maitreD = dynamic_cast(findRoomObject("MaitreD")); startTalking(maitreD, 118, maitreD->findView()); msg->_result = true; } _cursorId = CURSOR_INVALID; _flag = true; return true; } else { return false; } } } // End of namespace Titanic