/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/game/restaurant_phonograph.h" #include "titanic/core/room_item.h" namespace Titanic { BEGIN_MESSAGE_MAP(CRestaurantPhonograph, CPhonograph) ON_MESSAGE(MouseButtonDownMsg) ON_MESSAGE(PhonographPlayMsg) ON_MESSAGE(PhonographStopMsg) ON_MESSAGE(PhonographReadyToPlayMsg) ON_MESSAGE(EjectCylinderMsg) ON_MESSAGE(QueryPhonographState) ON_MESSAGE(LockPhonographMsg) END_MESSAGE_MAP() CRestaurantPhonograph::CRestaurantPhonograph() : CPhonograph(), _isLocked(true), _field114(0) {} void CRestaurantPhonograph::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writeNumberLine(_isLocked, indent); file->writeQuotedLine(_ejectSoundName, indent); file->writeQuotedLine(_stopSoundName, indent); file->writeNumberLine(_field114, indent); CPhonograph::save(file, indent); } void CRestaurantPhonograph::load(SimpleFile *file) { file->readNumber(); _isLocked = file->readNumber(); _ejectSoundName = file->readString(); _stopSoundName = file->readString(); _field114 = file->readNumber(); CPhonograph::load(file); } bool CRestaurantPhonograph::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { if (!_isLocked && !_isPlaying) { CQueryCylinderHolderMsg holderMsg; holderMsg.execute(this); if (!holderMsg._isOpen) { // Start playing immediately CPhonographPlayMsg playMsg; playMsg.execute(this); } else if (holderMsg._isPresent) { // Need to close the cylinder holder before playing CEjectCylinderMsg ejectMsg; ejectMsg.execute(this, nullptr, MSGFLAG_SCAN); _isDisabled = true; if (_field114) { loadFrame(_playUnpressedFrame); playSound(_ejectSoundName); } } } return true; } bool CRestaurantPhonograph::PhonographPlayMsg(CPhonographPlayMsg *msg) { CPhonograph::PhonographPlayMsg(msg); if (_isPlaying) { if (findView() == getView() && (!_isDisabled || !_field114)) { loadFrame(_playUnpressedFrame); playSound(_ejectSoundName); } CQueryCylinderNameMsg nameMsg; nameMsg.execute(this); CRestaurantMusicChanged musicMsg(nameMsg._name); musicMsg.execute(findRoom()); } else { loadFrame(_playPressedFrame); } return true; } bool CRestaurantPhonograph::PhonographStopMsg(CPhonographStopMsg *msg) { bool flag = _isPlaying; CPhonograph::PhonographStopMsg(msg); if (_isPlaying) { loadFrame(_playUnpressedFrame); } else { loadFrame(_playPressedFrame); if (flag) playSound(_stopSoundName); } return true; } bool CRestaurantPhonograph::PhonographReadyToPlayMsg(CPhonographReadyToPlayMsg *msg) { if (_isDisabled) { CPhonographPlayMsg playMsg; playMsg.execute(this); _isDisabled = false; } return true; } bool CRestaurantPhonograph::EjectCylinderMsg(CEjectCylinderMsg *msg) { if (_isPlaying) { CPhonographStopMsg stopMsg; stopMsg.execute(this); } return true; } bool CRestaurantPhonograph::QueryPhonographState(CQueryPhonographState *msg) { msg->_value = _isLocked; return true; } bool CRestaurantPhonograph::LockPhonographMsg(CLockPhonographMsg *msg) { _isLocked = msg->_value; return true; } } // End of namespace Titanic