/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/game/transport/service_elevator.h" #include "titanic/core/room_item.h" #include "titanic/npcs/doorbot.h" #include "titanic/titanic.h" namespace Titanic { BEGIN_MESSAGE_MAP(CServiceElevator, CTransport) ON_MESSAGE(BodyInBilgeRoomMsg) ON_MESSAGE(EnterViewMsg) ON_MESSAGE(ServiceElevatorMsg) ON_MESSAGE(TimerMsg) ON_MESSAGE(ServiceElevatorFloorRequestMsg) ON_MESSAGE(LeaveRoomMsg) ON_MESSAGE(OpeningCreditsMsg) END_MESSAGE_MAP() bool CServiceElevator::_v1; int CServiceElevator::_v2; int CServiceElevator::_v3; CServiceElevator::CServiceElevator() : CTransport(), _fieldF8(0), _soundHandle1(0), _timerId(0), _soundHandle2(0) { } void CServiceElevator::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writeNumberLine(_v1, indent); file->writeNumberLine(_v2, indent); file->writeNumberLine(_v3, indent); file->writeNumberLine(_fieldF8, indent); file->writeNumberLine(_soundHandle1, indent); file->writeNumberLine(_timerId, indent); file->writeNumberLine(_soundHandle2, indent); CTransport::save(file, indent); } void CServiceElevator::load(SimpleFile *file) { file->readNumber(); _v1 = file->readNumber(); _v2 = file->readNumber(); _v3 = file->readNumber(); _fieldF8 = file->readNumber(); _soundHandle1 = file->readNumber(); _timerId = file->readNumber(); _soundHandle2 = file->readNumber(); CTransport::load(file); } bool CServiceElevator::BodyInBilgeRoomMsg(CBodyInBilgeRoomMsg *msg) { _v2 = true; _string1 = "BilgeRoomWith.Node 2.N"; return true; } bool CServiceElevator::EnterViewMsg(CEnterViewMsg *msg) { petShow(); return true; } bool CServiceElevator::ServiceElevatorMsg(CServiceElevatorMsg *msg) { switch (msg->_value) { case 1: case 2: case 3: { switch (msg->_value) { case 1: _v3 = 0; break; case 2: _v3 = 1; break; case 3: _v3 = 2; break; } CServiceElevatorFloorRequestMsg requestMsg; requestMsg.execute(this); break; } case 4: if (!_string1.empty()) { if (_string1 == "DeepSpace") { disableMouse(); _soundHandle1 = playSound(TRANSLATE("z#413.wav", "z#157.wav"), 50); _timerId = addTimer(1, 1000, 500); } else { changeView(_string1); } } break; case 5: // Reaching destination floor _fieldF8 = false; _fieldDC = _v3; loadSound(TRANSLATE("z#423.wav", "z#168.wav")); stopSound(_soundHandle2); _soundHandle2 = playSound(TRANSLATE("z#423.wav", "z#168.wav"), 80); switch (_fieldDC) { case 0: _string1 = "DeepSpace"; _string2 = "a#2.wav"; queueSound("z#416.wav", _soundHandle2, 50); break; case 1: _string1 = _v2 ? "BilgeRoomWith.Node 2.N" : "BilgeRoom.Node 1.N"; queueSound(TRANSLATE("z#421.wav", "z#165.wav"), _soundHandle2, 50); break; case 2: _string1 = _v1 ? "MoonEmbLobby.Node 1.NE" : "EmbLobby.Node 1.NE"; queueSound(TRANSLATE("z#411.wav", "z#155.wav"), _soundHandle2, 50); break; default: break; } enableMouse(); if (findRoom()->findByName("Doorbot")) addTimer(3, 3000, 0); break; default: break; } return true; } bool CServiceElevator::TimerMsg(CTimerMsg *msg) { CDoorbot *doorbot = dynamic_cast(findRoom()->findByName("Doorbot")); switch (msg->_actionVal) { case 0: case 1: if (!isSoundActive(_soundHandle1)) { stopAnimTimer(_timerId); if (msg->_actionVal == 0) { // Elevator in motion after pressing button _fieldF8 = true; CServiceElevatorFloorChangeMsg changeMsg(_fieldDC, _v3); changeMsg.execute(getRoom(), nullptr, MSGFLAG_SCAN); _soundHandle2 = playSound(TRANSLATE("z#424.wav", "z#169.wav")); if (doorbot) { CActMsg actMsg("DoorbotPlayerPressedTopButton"); actMsg.execute(doorbot); } } else { // Finished playing message for bottom/middle floor disabled enableMouse(); if (doorbot) { CActMsg actMsg; if (_v3 == 0) actMsg._action = "DoorbotPlayerPressedBottomButton"; else if (_v3 == 1) actMsg._action = "DoorbotPlayerPressedMiddleButton"; actMsg.execute(doorbot); } } } break; case 3: { CActMsg actMsg("DoorbotReachedEmbLobby"); actMsg.execute(doorbot); break; } default: break; } return true; } bool CServiceElevator::ServiceElevatorFloorRequestMsg(CServiceElevatorFloorRequestMsg *msg) { disableMouse(); CDoorbot *doorbot = dynamic_cast(findRoom()->findByName("Doorbot")); if (doorbot && _v3 == 0) { _soundHandle1 = playSound(TRANSLATE("z#415.wav", "z#159.wav"), 50); _timerId = addTimer(1, 1000, 500); } else if (doorbot && _v3 == 1) { _soundHandle1 = playSound(TRANSLATE("z#417.wav", "z#161.wav"), 50); _timerId = addTimer(1, 1000, 500); } else if (_fieldDC == _v3) { switch (_v3) { case 0: _soundHandle1 = playSound(TRANSLATE("z#415.wav", "z#159.wav"), 50); break; case 1: _soundHandle1 = playSound(TRANSLATE("z#420.wav", "z#164.wav"), 50); break; case 2: _soundHandle1 = playSound(TRANSLATE("z#410.wav", "z#154.wav"), 50); break; default: break; } _timerId = addTimer(1, 1000, 500); } else { switch (_v3) { case 0: _soundHandle1 = playSound(TRANSLATE("z#414.wav", "z#158.wav"), 50); break; case 1: _soundHandle1 = playSound(_fieldDC ? TRANSLATE("z#419.wav", "z#163.wav") : TRANSLATE("z#418.wav", "z#162.wav"), 50); break; case 2: _soundHandle1 = playSound(TRANSLATE("z#409.wav", "z#153.wav"), 50); break; default: break; } _timerId = addTimer(0, 1000, 500); } return true; } bool CServiceElevator::LeaveRoomMsg(CLeaveRoomMsg *msg) { CDoorbot *doorbot = dynamic_cast(findRoom()->findByName("Doorbot")); if (doorbot) { CPutBotBackInHisBoxMsg boxMsg(0); boxMsg.execute("Doorbot"); doorbot->performAction(false); enableMouse(); } return true; } bool CServiceElevator::OpeningCreditsMsg(COpeningCreditsMsg *msg) { _v1 = false; _string1 = "EmbLobby.Node 1.NE"; return true; } } // End of namespace Titanic