/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/game/useless_lever.h" #include "titanic/translation.h" namespace Titanic { BEGIN_MESSAGE_MAP(CUselessLever, CToggleButton) ON_MESSAGE(MouseButtonDownMsg) ON_MESSAGE(EnterViewMsg) END_MESSAGE_MAP() void CUselessLever::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); CToggleButton::save(file, indent); } void CUselessLever::load(SimpleFile *file) { file->readNumber(); CToggleButton::load(file); } bool CUselessLever::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { if (_fieldE0) { playMovie(15, 30, 0); playSound(TRANSLATE("z#56.wav", "z#587.wav")); _fieldE0 = false; } else { playMovie(0, 14, 0); playSound(TRANSLATE("z#56.wav", "z#587.wav")); _fieldE0 = true; } return true; } bool CUselessLever::EnterViewMsg(CEnterViewMsg *msg) { loadFrame(_fieldE0 ? 15 : 0); return true; } } // End of namespace Titanic