/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/gfx/chev_switch.h" namespace Titanic { BEGIN_MESSAGE_MAP(CChevSwitch, CToggleSwitch) ON_MESSAGE(MouseButtonUpMsg) ON_MESSAGE(SetChevButtonImageMsg) ON_MESSAGE(MouseButtonDownMsg) END_MESSAGE_MAP() CChevSwitch::CChevSwitch() : CToggleSwitch(), _value(0) { } void CChevSwitch::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); CToggleSwitch::save(file, indent); } void CChevSwitch::load(SimpleFile *file) { file->readNumber(); CToggleSwitch::load(file); } bool CChevSwitch::MouseButtonUpMsg(CMouseButtonUpMsg *msg) { return true; } bool CChevSwitch::SetChevButtonImageMsg(CSetChevButtonImageMsg *msg) { if (msg->_value2 && getParent()) { error("TODO: Don't know parent type"); } _pressed = msg->_value1; if (_pressed) { loadImage((_value & 1) ? "on_odd.tga" : "on_even.tga"); } else { loadImage((_value & 1) ? "off_odd.tga" : "off_even.tga"); } return true; } bool CChevSwitch::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { _pressed ^= 1; if (getParent()) { CSetChevPanelBitMsg bitMsg(_value, _pressed); bitMsg.execute(getParent()); } CSetChevButtonImageMsg chevMsg(_pressed, 0); chevMsg.execute(this); return true; } } // End of namespace Titanic