/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/gfx/music_voice_mute.h" #include "titanic/sound/music_room.h" namespace Titanic { BEGIN_MESSAGE_MAP(CMusicVoiceMute, CMusicControl) ON_MESSAGE(MusicSettingChangedMsg) ON_MESSAGE(EnterViewMsg) ON_MESSAGE(QueryMusicControlSettingMsg) END_MESSAGE_MAP() bool CMusicVoiceMute::MusicSettingChangedMsg(CMusicSettingChangedMsg *msg) { if (++_controlVal > _controlMax) _controlVal = 0; CMusicRoom *musicRoom = getMusicRoom(); musicRoom->setItem5(_controlArea, _controlVal == 1 ? 1 : 0); loadFrame(1 - _controlVal); playSound("z#55.wav", 50); return true; } bool CMusicVoiceMute::EnterViewMsg(CEnterViewMsg *msg) { loadFrame(1 - _controlVal); CMusicRoom *musicRoom = getMusicRoom(); musicRoom->setItem5(_controlArea, _controlVal == 1 ? 1 : 0); return true; } bool CMusicVoiceMute::QueryMusicControlSettingMsg(CQueryMusicControlSettingMsg *msg) { msg->_value = _controlVal; return true; } } // End of namespace Titanic