/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef TITANIC_IMAGE_H #define TITANIC_IMAGE_H #include "common/scummsys.h" #include "common/array.h" namespace Titanic { struct BITMAPINFOHEADER { int _biSize; int _biWidth; int _biHeight; int _biPlanes; int _biBitCount; int _biCompression; int _biSizeImage; int _biXPelsPerMeter; int _biYPelsPerMeter; int _biClrUsed; int _biClrImportant; BITMAPINFOHEADER(); }; struct RGBQuad { byte _rgbRed; byte _rgbGreen; byte _rgbBlue; byte _rgbReserved; RGBQuad(); }; struct tagBITMAPINFO { BITMAPINFOHEADER _bmiHeader; RGBQuad _bmiColors[256]; }; class Image { private: void loadBitmap(Common::SeekableReadStream &s); public: tagBITMAPINFO *_bitmapInfo; byte *_bits; bool _flag; public: Image(); virtual void proc6(); virtual void set(int width, int height); virtual void proc8(); virtual bool loadResource(const Common::String &name); virtual void proc10(); virtual void draw(); }; } // End of namespace Titanic #endif /* TITANIC_IMAGE_H */