MODULE := engines/titanic MODULE_OBJS := \ compressed_file.o \ compression.o \ detection.o \ direct_draw.o \ font.o \ game_manager.o \ game_view.o \ image.o \ main_game_window.o \ screen_manager.o \ simple_file.o \ string.o \ titanic.o \ video_surface.o \ objects/auto_sound_event.o \ objects/dont_save_file_item.o \ objects/file_item.o \ objects/game_object.o \ objects/link_item.o \ objects/list.o \ objects/message_target.o \ objects/movie_clip.o \ objects/named_item.o \ objects/node_item.o \ objects/pet_control.o \ objects/project_item.o \ objects/resource_key.o \ objects/saveable_object.o \ objects/tree_item.o \ objects/view_item.o \ rooms/announce.o \ rooms/door_auto_sound_event.o \ rooms/pet_position.o \ rooms/room_item.o \ rooms/service_elevator_door.o \ rooms/sub_glass.o # This module can be built as a plugin ifeq ($(ENABLE_TITANIC), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk