MODULE := engines/titanic MODULE_OBJS := \ debugger.o \ detection.o \ direct_draw.o \ direct_draw_surface.o \ events.o \ files_manager.o \ font.o \ game_location.o \ game_manager.o \ game_state.o \ game_view.o \ image.o \ image_decoders.o \ input_handler.o \ input_translator.o \ main_game_window.o \ mouse_cursor.o \ movie.o \ rect.o \ screen_manager.o \ simple_file.o \ string.o \ text_cursor.o \ titanic.o \ video_surface.o \ carry/auditory_centre.o \ carry/arm.o \ carry/bowl_ear.o \ carry/brain.o \ carry/bridge_piece.o \ carry/carry.o \ carry/carry_parrot.o \ carry/central_core.o \ carry/chicken.o \ carry/crushed_tv.o \ carry/ear.o \ carry/eye.o \ carry/feathers.o \ carry/fruit.o \ carry/glass.o \ carry/hammer.o \ carry/head_piece.o \ carry/hose.o \ carry/hose_end.o \ carry/key.o \ carry/liftbot_head.o \ carry/long_stick.o \ carry/magazine.o \ carry/maitred_left_arm.o \ carry/maitred_right_arm.o \ carry/mouth.o \ carry/napkin.o \ carry/nose.o \ carry/note.o \ carry/parcel.o \ carry/perch.o \ carry/phonograph_cylinder.o \ carry/phonograph_ear.o \ carry/photograph.o \ carry/plug_in.o \ carry/speech_centre.o \ carry/sweets.o \ carry/test_carry.o \ carry/vision_centre.o \ core/background.o \ core/click_responder.o \ core/dont_save_file_item.o \ core/drop_target.o \ core/file_item.o \ core/game_object.o \ core/game_object_desc_item.o \ core/link_item.o \ core/list.o \ core/message_target.o \ core/movie_clip.o \ core/multi_drop_target.o \ core/named_item.o \ core/node_item.o \ core/project_item.o \ core/resource_key.o \ core/room_item.o \ core/saveable_object.o \ core/static_image.o \ core/turn_on_object.o \ core/turn_on_play_sound.o \ core/turn_on_turn_off.o \ core/tree_item.o \ core/view_item.o \ game/announce.o \ game/annoy_barbot.o \ game/arb_background.o \ game/arboretum_gate.o \ game/auto_animate.o \ game/bilge_succubus.o \ game/bomb.o \ game/bar_menu.o \ game/bar_menu_button.o \ game/bar_bell.o \ game/belbot_get_light.o \ game/bottom_of_well_monitor.o \ game/bomb.o \ game/bowl_unlocker.o \ game/brain_slot.o \ game/bridge_door.o \ game/bridge_view.o \ game/broken_pell_base.o \ game/broken_pellerator.o \ game/broken_pellerator_froz.o \ game/call_pellerator.o \ game/cage.o \ game/captains_wheel.o \ game/cdrom.o \ game/cdrom_computer.o \ game/cdrom_tray.o \ game/cell_point_button.o \ game/chev_code.o \ game/chev_panel.o \ game/chicken_cooler.o \ game/chicken_dispensor.o \ game/close_broken_pel.o \ game/code_wheel.o \ game/cookie.o \ game/computer.o \ game/computer_screen.o \ game/credits.o \ game/credits_button.o \ game/dead_area.o \ game/desk_click_responder.o \ game/doorbot_elevator_handler.o \ game/doorbot_home_handler.o \ game/ear_sweet_bowl.o \ game/eject_phonograph_button.o \ game/elevator_action_area.o \ game/emma_control.o \ game/empty_nut_bowl.o \ game/end_credit_text.o \ game/end_credits.o \ game/end_explode_ship.o \ game/end_game_credits.o \ game/end_sequence_control.o \ game/hammer_dispensor.o \ game/hammer_dispensor_button.o \ game/fan.o \ game/fan_control.o \ game/fan_decrease.o \ game/fan_increase.o \ game/fan_noises.o \ game/floor_indicator.o \ game/games_console.o \ game/get_lift_eye2.o \ game/glass_smasher.o \ game/hammer_clip.o \ game/head_slot.o \ game/head_smash_event.o \ game/head_smash_lever.o \ game/head_spinner.o \ game/idle_summoner.o \ game/leave_sec_class_state.o \ game/lemon_dispensor.o \ game/light.o \ game/light_switch.o \ game/little_lift_button.o \ game/long_stick_dispenser.o \ game/mail_man.o \ game/missiveomat.o \ game/missiveomat_button.o \ game/movie_tester.o \ game/music_console_button.o \ game/music_room_phonograph.o \ game/music_room_stop_phonograph_button.o \ game/music_system_lock.o \ game/musical_instrument.o \ game/nav_helmet.o \ game/navigation_computer.o \ game/no_nut_bowl.o \ game/nose_holder.o \ game/null_port_hole.o \ game/nut_replacer.o \ game/pet_disabler.o \ game/phonograph.o \ game/phonograph_lid.o \ game/play_music_button.o \ game/play_on_act.o \ game/port_hole.o \ game/record_phonograph_button.o \ game/replacement_ear.o \ game/reserved_table.o \ game/restaurant_cylinder_holder.o \ game/restaurant_phonograph.o \ game/sauce_dispensor.o \ game/search_point.o \ game/season_background.o \ game/season_barrel.o \ game/seasonal_adjustment.o \ game/service_elevator_window.o \ game/ship_setting.o \ game/ship_setting_button.o \ game/show_cell_points.o \ game/speech_dispensor.o \ game/splash_animation.o \ game/starling_puret.o \ game/start_action.o \ game/stop_phonograph_button.o \ game/sub_glass.o \ game/sub_wrapper.o \ game/sweet_bowl.o \ game/television.o \ game/third_class_canal.o \ game/tow_parrot_nav.o \ game/throw_tv_down_well.o \ game/titania_still_control.o \ game/up_lighter.o \ game/useless_lever.o \ game/volume_control.o \ game/wheel_button.o \ game/wheel_hotspot.o \ game/wheel_spin.o \ game/wheel_spin_horn.o \ game/gondolier/gondolier_base.o \ game/gondolier/gondolier_chest.o \ game/gondolier/gondolier_face.o \ game/gondolier/gondolier_mixer.o \ game/gondolier/gondolier_slider.o \ game/maitred/maitred_arm_holder.o \ game/maitred/maitred_body.o \ game/maitred/maitred_legs.o \ game/maitred/maitred_prod_receptor.o \ game/parrot/parrot_lobby_controller.o \ game/parrot/parrot_lobby_link_updater.o \ game/parrot/parrot_lobby_object.o \ game/parrot/parrot_lobby_view_object.o \ game/parrot/parrot_loser.o \ game/parrot/parrot_nut_bowl_actor.o \ game/parrot/parrot_nut_eater.o \ game/parrot/parrot_perch_holder.o \ game/parrot/parrot_succubus.o \ game/parrot/parrot_trigger.o \ game/parrot/player_meets_parrot.o \ game/pet/pet.o \ game/pet/pet_class1.o \ game/pet/pet_class2.o \ game/pet/pet_class3.o \ game/pet/pet_lift.o \ game/pet/pet_monitor.o \ game/pet/pet_pellerator.o \ game/pet/pet_position.o \ game/pet/pet_sentinal.o \ game/pet/pet_sounds.o \ game/pet/pet_transition.o \ game/pet/pet_transport.o \ game/pickup/pick_up.o \ game/pickup/pick_up_bar_glass.o \ game/pickup/pick_up_hose.o \ game/pickup/pick_up_lemon.o \ game/pickup/pick_up_speech_centre.o \ game/pickup/pick_up_vis_centre.o \ game/placeholder/bar_shelf_vis_centre.o \ game/placeholder/place_holder.o \ game/placeholder/lemon_on_bar.o \ game/placeholder/tv_on_bar.o \ game/transport/gondolier.o \ game/transport/lift.o \ game/transport/lift_indicator.o \ game/transport/pellerator.o \ game/transport/service_elevator.o \ game/transport/transport.o \ game/sgt/armchair.o \ game/sgt/basin.o \ game/sgt/bedfoot.o \ game/sgt/bedhead.o \ game/sgt/chest_of_drawers.o \ game/sgt/desk.o \ game/sgt/deskchair.o \ game/sgt/drawer.o \ game/sgt/sgt_doors.o \ game/sgt/sgt_nav.o \ game/sgt/sgt_navigation.o \ game/sgt/sgt_restaurant_doors.o \ game/sgt/sgt_state_control.o \ game/sgt/sgt_state_room.o \ game/sgt/sgt_tv.o \ game/sgt/sgt_upper_doors_sound.o \ game/sgt/toilet.o \ game/sgt/vase.o \ game/sgt/washstand.o \ gfx/act_button.o \ gfx/changes_season_button.o \ gfx/chev_left_off.o \ gfx/chev_left_on.o \ gfx/chev_right_off.o \ gfx/chev_right_on.o \ gfx/chev_send_rec_switch.o \ gfx/chev_switch.o \ gfx/edit_control.o \ gfx/elevator_button.o \ gfx/get_from_succ.o \ gfx/helmet_on_off.o \ gfx/home_photo.o \ gfx/icon_nav_action.o \ gfx/icon_nav_butt.o \ gfx/icon_nav_down.o \ gfx/icon_nav_image.o \ gfx/icon_nav_left.o \ gfx/icon_nav_receive.o \ gfx/icon_nav_right.o \ gfx/icon_nav_send.o \ gfx/icon_nav_up.o \ gfx/keybrd_butt.o \ gfx/move_object_button.o \ gfx/music_control.o \ gfx/pet_drag_chev.o \ gfx/pet_graphic2.o \ gfx/pet_graphic.o \ gfx/pet_leaf.o \ gfx/pet_mode_off.o \ gfx/pet_mode_on.o \ gfx/pet_mode_panel.o \ gfx/pet_pannel1.o \ gfx/pet_pannel2.o \ gfx/pet_pannel3.o \ gfx/send_to_succ.o \ gfx/sgt_selector.o \ gfx/slider_button.o \ gfx/small_chev_left_off.o \ gfx/small_chev_left_on.o \ gfx/small_chev_right_off.o \ gfx/small_chev_right_on.o \ gfx/status_change_button.o \ gfx/st_button.o \ gfx/text_down.o \ gfx/text_skrew.o \ gfx/text_up.o \ gfx/toggle_button.o \ gfx/toggle_switch.o \ messages/auto_sound_event.o \ messages/bilge_auto_sound_event.o \ messages/bilge_dispensor_event.o \ messages/door_auto_sound_event.o \ messages/messages.o \ messages/service_elevator_door.o \ moves/enter_bomb_room.o \ moves/enter_bridge.o \ moves/enter_exit_first_class_state.o \ moves/enter_exit_mini_lift.o \ moves/enter_exit_sec_class_mini_lift.o \ moves/enter_exit_view.o \ moves/enter_sec_class_state.o \ moves/exit_arboretum.o \ moves/exit_bridge.o \ moves/exit_lift.o \ moves/exit_pellerator.o \ moves/exit_state_room.o \ moves/exit_tiania.o \ moves/move_player_in_parrot_room.o \ moves/move_player_to_from.o \ moves/move_player_to.o \ moves/multi_move.o \ moves/pan_from_pel.o \ moves/restaurant_pan_handler.o \ moves/restricted_move.o \ moves/scraliontis_table.o \ moves/trip_down_canal.o \ npcs/barbot.o \ npcs/bellbot.o \ npcs/callbot.o \ npcs/character.o \ npcs/deskbot.o \ npcs/doorbot.o \ npcs/liftbot.o \ npcs/maitre_d.o \ npcs/mobile.o \ npcs/parrot.o \ npcs/robot_controller.o \ npcs/starlings.o \ npcs/succubus.o \ npcs/summon_bots.o \ npcs/titania.o \ npcs/true_talk_npc.o \ pet_control/pet_control.o \ pet_control/pet_control_list_item.o \ pet_control/pet_control_list_item2.o \ pet_control/pet_conversation_section.o \ pet_control/pet_inventory_section.o \ pet_control/pet_rooms_section.o \ pet_control/pet_remote_section.o \ pet_control/pet_save_section.o \ pet_control/pet_section.o \ pet_control/pet_control_sub5.o \ pet_control/pet_control_sub7.o \ pet_control/pet_control_sub8.o \ pet_control/pet_control_sub10.o \ pet_control/pet_control_sub11.o \ pet_control/pet_control_sub12.o \ pet_control/pet_val_base.o \ pet_control/pet_val.o \ sound/auto_music_player.o \ sound/auto_music_player_base.o \ sound/auto_sound_player.o \ sound/auto_sound_player_adsr.o \ sound/background_sound_maker.o \ sound/bird_song.o \ sound/dome_from_top_of_well.o \ sound/enter_view_toggles_other_music.o \ sound/gondolier_song.o \ sound/music_room.o \ sound/music_player.o \ sound/node_auto_sound_player.o \ sound/restricted_auto_music_player.o \ sound/room_auto_sound_player.o \ sound/room_trigger_auto_music_player.o \ sound/season_noises.o \ sound/seasonal_music_player.o \ sound/sound.o \ sound/sound_manager.o \ sound/titania_speech.o \ sound/trigger_auto_music_player.o \ sound/view_auto_sound_player.o \ sound/view_toggles_other_music.o \ sound/water_lapping_sounds.o \ star_control/star_control.o \ star_control/star_control_sub1.o \ star_control/star_control_sub2.o \ star_control/star_control_sub3.o \ star_control/star_control_sub4.o \ star_control/star_control_sub5.o \ star_control/star_control_sub6.o \ star_control/star_control_sub7.o \ star_control/star_control_sub8.o \ star_control/star_control_sub9.o \ star_control/star_control_sub10.o \ star_control/star_control_sub11.o \ star_control/star_control_sub12.o \ star_control/star_control_sub13.o \ star_control/star_control_sub14.o \ star_control/star_control_sub15.o \ true_talk/barbot_script.o \ true_talk/bellbot_script.o \ true_talk/deskbot_script.o \ true_talk/doorbot_script.o \ true_talk/liftbot_script.o \ true_talk/maitred_script.o \ true_talk/parrot_script.o \ true_talk/succubus_script.o \ true_talk/title_engine.o \ true_talk/true_talk_manager.o \ true_talk/tt_script_base.o \ true_talk/tt_unnamed_script.o \ true_talk/tt_named_script.o \ true_talk/tt_scripts.o \ true_talk/tt_string.o # This module can be built as a plugin ifeq ($(ENABLE_TITANIC), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk